Small Patch v0.14.5.7
This is a small patch to improve some minor items.
➡️ Changes
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AI will no longer mantle if there is not sufficient space above the mantle destination
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Throwing an item on a mannequin will put it in the container slot that the mannequin is holding
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Map force field material updated to tile properly
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Crop plots can only take plant seeds now instead of anything
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Added police and night raids to Snow Shop Plot
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Simplified eastern edge of the map
⚙️ Optimizations
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Removed unnecessary components from previous droppable system
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Combined meshes of a large bridge in Snowville Outskirts
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Removed 300,000 proxy tris from the eastern edge of the map
🛠️ General Fixes
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Employee simulation no longer sells items in displays if they aren't on shop floor tiles
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Fixed droppable sometimes not spawning in with correct rarity until a reload of the game
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Fixed rarity beam not showing properly on rare droppables
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Fixed more cases of item droppables not falling properly
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Fixed item bought from NPC shops not being visible for client when placed on the ground
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Added fallback for failed haggling sequencer command
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Fixed mannequins jittering and having their clothes disappear at certain distances
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Fixed a few terrain seams throughout the desert and Snowville areas
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Fixed ingredient count for bowls in crafting recipes not visually showing the correct number
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Resolved issue with starting attributes for water cup filled by player
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Fixed roof pieces falling down when removing or placing objects nearby
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Fixed incorrect item ids in Apex Forest loot database
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Set proper item sizes for Airstrafe Transport Jacket and Airstrafe Armored Jacket
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Fixed some collision issues in the Wetlands
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Fixed some more building integrity issues where building pieces could float in the air
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Fixed case where Ghouls were spawning inside rocks near Snow Shop Plot area
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Fixed Futon sleeping animation weirdness and other misc. issues with it
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Fixed Coastal Bookcase missing some component references which would cause various issues
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Fixed snow berry bush exploding and being able to kill the player along with other visual issues
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Adjusted Pinon Tree to have more accurate physics colliders
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Changed description of Rice item to be more accurate
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Fixed tree cutting FX having particles that fly too quickly
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