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EA Update v0.7.5b - Threading Beta Branch Update + Unloading Beta Branch Removal

We have updated the experimental threads beta branch to address a few miscellaneous issues which have prevented the merging of this feature into the main branch:

· DX (Windows)     - Resolved "failed to initialize DirectX driver" error. · SDL (Windows)     - Resolved softlock due to inability to allocate texture memory. · SDL (Linux / Mac / Steam Deck)     - Resolved distorted sprites.     - Resolved softlock at launch.

If you have a chance, give this branch a test and let us know if you run into any issues! You can access this branch by right clicking Fraymakers in your Steam library, clicking Properties and heading to the Betas tab. You should experience a greatly improved loading experience when starting the game, especially for those who have custom content installed.

(More technical details: we moved all media processing calls such as texture loading back to the main thread. This fixes a number of issues across various combinations of builds while still allowing the more I/O heavy operations of parsing .fra file metadata to occur on a separate thread.)

We have also removed the other experimental beta branch (resource unloading) for the time being. We may revisit the feature at a later time to test memory saving improvements.

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