EA Update v0.7.1 - Mini Bug Fixes (and cool new Welltaro flame effect)
General
Hit Sparks · Spike - New work in progress sprite added.
Playable Characters
The Watcher · Bug Fixes - Fixed bug that prevented Wrath Strongs from becoming stronger after charging. - Fixed bug that allowed you to switch from a Calm to a Divinity special mid animation if you triggered Divinity during the Calm animation and landed. - Fixed bug that sometimes prevented Calm and Wrath from changing palettes online. - Fixed bug that caused the Watcher to go into special fall when hitting an opponent while teleporting from the ground to the air using side special. · HUD - Mantra meter now dynamically moves underneath your HUD when the Gameplay Options HUD location setting is set to "top". · Back Air - Sparkle effect position and timing adjusted. · Down Air - Sparkle effect position and timing adjusted.
Welltaro · Neutral Air - Corrected incorrect colors and missing pixels on pixel art. · Up Throw - Effects added. - Keyframe physical placements slightly adjusted. - Endlag visually adjusted to play through the keyframes a bit more slowly. Frame data is unchanged. · Forward Throw - Endlag visually adjusted to play through the keyframes a bit more slowly. Frame data is unchanged. · Down Throw - Endlag visually adjusted to play through the keyframes a bit more slowly. Frame data is unchanged.
Assists
Captain Viridian · Bug Fixes - Fixed bug that caused you to land after hitting with a grounded attack while gravity is flipped. - No longer interrupts an attack to lift you off the ground while gravity is flipped. You will now be lifted off the ground once the attack ends.
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