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Меню

Update 1.0.1

The first patch (1.0.1) for Winter Resort Simulator Season 2 is here, including a lot of bugfixes and changes!

The highlights:

  • Fixed fullscreen mode and changing resolutions
  • Fixed MP join issues for many players (however this does not yet fix all multiplayer issues)
  • Improved matchmaking server stability and clearer error messages
  • MP join requests will automatically be rejected after some time
  • Added automatic launching switch for Doppelmayr Connect
  • Added multiplayer synchronization for lift and slope states (visible on client infoboards as well)
  • Fixed several issues in Hallstein Season 2 eco system. Please start a new savegame to profit from the fixes
  • Fixed Leitwolf grooming issues
  • and many more...

Feel free to test it out right now!

Here's the complete changelog:

Major changes

  • Fullscreen mode is working correctly now!
  • Bloom is back in the game!
  • Lift and slope states on the infoboard are MP-synchronized now!
  • SDK mod lift added for savegame compatibility (but not yet with all features).
  • Fixed terrain rendering issues when snow is disabled in editor.

Multiplayer

  • Improved overall matchmaking server stability!
  • Improved network stability in general!
  • Fixed frequent issues with UDP timeouts after joining!
  • Two subsequent WAN join requests can now be correctly accepted.
  • Fixed issues when staying in the game list screen for too long.
  • Join requests are automatically rejected after 24s if the host does not respond.
  • Fixed issues on leaving multiplayer and going back to main menu (added a new UI screen).
  • Added messages when connection to matchmaking server was lost.
  • Timeout messages are now more precise (UDP/TCP separated).

Ropeways

  • Automatic Launching switch added also for all Doppelmayr Connect ropeways!
  • Better guest distribution in Dorfbahn valley station.
  • Fixed issues with switch states when loading savegames (e.g. resulting in incorrect speeds).
  • Fixed some belts in both Salisjoch stations (incoming side).
  • Fixed misplaced ring button in Höllwiesenlift valley station.
  • Fixes in Omega IV LOD.
  • Sound positions in Hexenkessel valley station fixed.
  • Salisjoch carrier LOD fixed (missing suspension).
  • Minor fix with ready signal in the Hexenkessel/Salisjoch/Höllwiesen control.

UI/HUD

  • Nickname rendering improved (orange as new default color + visible from farther away)!
  • Cruise control gameplay setting removed. Please use the O key instead!
  • Improvements to French localisation. Thanks to The snowman73!
  • Fixed issues with the main menu leave popup.
  • Escape Menu can no longer be called during loading.
  • Minor loca fixes.
  • Fixed Höllwiesenlift preview image.

Vehicles

  • Fixed several issues with the Pistenbully 600's and Leitwolf's rope winch in Multiplayer!
  • Snow Blade range increased!
  • Cruise Control disabled in reverse!
  • Fixed Leitwolf grooming issue!
  • No more groomer particles when in buildings!
  • Performance optimization for groomer particles!
  • Improved Leitwolf winch hook collision.
  • Leitwolf door cylinder fixed.
  • Leitwolf speed adjusted towards Pistenbully 600 speed.
  • Fixed missing snow impact on Pistenbully 600W (left side).
  • Fixed a groomer bug when lowering over the mechanics pit in the garage.
  • Snow impact/displacement now works on maps with offset != 0.

Map

  • Höllwiesenlift downhill rides disabled!
  • Fixed issues with slope points (resulting in distorted guest distribution)!
  • Fixed slope markers on slope 3.
  • Fixed Stubhornbahn riders count.

Modding

  • C# Logging in log.txt is now more verbose!
  • Fixed ambiguities with vehicle "winch wheels" (axis 1 = Rotation on X and no longer axis 0)!

Missions/Gameplay/EcoSystem

  • Added Console command /setReputation!
  • Fixed a severe bug with missions that freezes the game!
  • Grooming slopes is now cheaper!
  • Delivery objects are now correctly destroyed when going back to main menu!
  • Deliveries are back on Hallstein V1!
  • Better guest distribution for bidirectional ropeways (guests can now ride a lift up or down to arrive at a restaurant or slope that they like).
  • Delivery trigger is hidden in Multiplayer.
  • Minor Console command improvements.
Читать в Steam ↗

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