Update 6
Added description for flamethrower and laser researches Added description for monsters on global map New monster: Screamer Deal energy damage, which overheat mech's reactor Can be blocked by energy shield. Added AUX armour component for mechs Added highlighting of enemy missiles Added animation of changing amount of resources Found enemy bases are now displaying on all layers Repair now cost engineer staff
Reduced the amount of found resources by 15% Reduced the increase in difficulty over time The number of monsters per map is limited
Changed the function of checking the collision of shells. The projectile size is now taken into account Changed monster Soldier attack type. Now it's launching rockets Doubled missile flight range Active armour now has a 100% chance to trigger
Fixed repair prise Fixed mech's direct lighting Fixed damage dealing by enemy shells. Now it's decreasing with distance Fixed bug where you can drag components while modify mech layers Improved performance when zooming out the camera
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