Update 34
Migrated to gms2
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better performance (+90% FPS)
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fixes some bugs in the functions of the first version
Added red highlighting to the information about days if district 56 is not repaired Added a couple more states for mech's dodging action Added saving the direction of the city Added highlighting of lack of slots in hangars in the component order menu Added round() to the wounded people stat Added a slight slowdown modifier to all weapons Increased the size of displaying the total stats of districts. Changed the colors of the total stats and the stats of each district to the same Fixed notes about missing resources when ordering components Fixed highlighting of lack of resources Fixed bug of playing error sound after pressing layer buttons when the city is in storm Increased weapon slowdown buff Increased maximum slow debuff which can be dealt to rammers Fixed a resource exploit when spamming a retreat after completing a mission Reduced overall music volume. Reduced starting music volume Fixed random disappearance of music (hopefully)
I am still not sure if this version is stable. Please, use oneversionback branch to continue your playthrough.
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