Update 36
Fixed saving some of the parameters when exiting the battle Fixed cropped items list Fixed research selection thorough other menus Fixed bug with removing green mech from components order
Decreased drone repair efficiency Reduced the time and number of slots for the production of the first mech. Added reduction as district upgrade. Increased research time for mechs. Improved battle stats display Added different monitor aspect ratio support. (I hope it's working) Removed spawners in empty rooms of labyrinth Increased heat from using electronic circuits Increased radius for completing/escaping mission Added damage display when hovering mouse over mechs in battle pause Added ability to select mechs by clicking on them on the combat map Added Monster artillery (landing) Added auto ammo reload system for mechs Added support ropes for hauling slowed mechs by others Mechs now stand still at the beginning of the mission Added automatic speed synchronization for accelerated time Changed how the special weapon modifier works. Instead of armor penetration and dispersion, now applies armor penetration and acceleration. Added corrections in the intro (rus and eng) Added minor adjustments in the phrases of the pilots Reduced the number of monsters in the beginning Added button for automatic repair (only for simple repair) Increased heat from reloading Reduced the firing range of enemy turrets Increased the rate of fire of enemy turrets Improved the AI of rammers. Now they take longer to aim at the target. Added destruction stages for spawners Added display of statistics of the average distance to the enemy in the results Added global statistics in the winning screen
Also, the demo was updated to the current version. (without main objective and special maps)
Next update is delayed. I don't know for how long.
Thank you for playing the game and your feedback.
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