Update 43
Old saves may not work properly due to the new armor system Please continue the old save in the oneversionback branch
Changed the menu for adding passive armor. Now it has layers Reduced mechs armor Added layers to the component menu to order Added click effects for buttons in the pilots' menu Added pause at the start of the battle Added an initial mandatory battle to defend the city Added mentioning of manual in the tutorial Added damage effectiveness percentage for each weapon type in the statistics menu Added slider to control AI parameters during combat (free will) Reduced Snakehead damage against Energy Shields by 20%
Optimized position search for AI mechs. Must remove micro-freezes. Optimized the light algorithm for maps with a lot of walls Optimized the frequency of calling the pathfinding function for mechs
Fixed some monsters temporarily freezing when unpaused Fixed reloading while paused Fixed dealing explosion damage while paused Fixed non-disappearing parts of explosion effects
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.