Update 26
Added item sorting to main assembling menu Removed getting staff every week Added display the line of armor in battle Reduced the rate at which slows are removed from mechs Reduced the rate of the slowdown from taking damage Reduce the effect of slowdown on armor reduction Added ability to find scientists and engineers in cities. Added nuclear rocket launch mechanic with new menu Added research for nuclear rockets Added display of slowdown parameter for kernels in component shop Added soldier to the monster pool in the second stage of evolution. Added graphical saturation shader. Added radio silence for solo pilots. Added the effect of removing armor in battle Added sound of resource accrual in battle Speeded up the opening of text in the battle log Fixed a bug with getting information after retreating from a special map Fixed a bug with the disappearance of the hurricane texture on the global map Removed battle music during stats menu Increased the slowdown of mechs underwater Increased the impact of submarine engines Fixed display of resource values for the selected map Reduced research time for submarine engines Increased research time for heat sinks Reduced the number of scientists to study missiles Fixed district dots overlapping on stats menu after day skipping Fixed missing sounds in battle Fixed text in armor menu (self destruct) (rus version)
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