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Игры по онлайну и скины по объёму продаж

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Меню

Update 27

Added display of pilot experience progression Added a ban on the selection of a nuclear attack cell on the path of the city movement Added indication of wires to the nearest module in the power settings menu Added a button to change the color of the radar Added pause through space during combat Added display of the number of missiles in the component menu Added display of added missiles in the description in the component menu Added language selection by mouse Reduced amount of pickup resources by 20% Increased the number of special cells to visit up to three. Intro text was detached from the tutorial Added fade to music at the start of a battle Added evasion modules. Reduces maximum weight, reduces armor, increases evasion. Reduced the repulsion force of missiles. Binded repulsion force to the projectile damage. The Academic District now supplies staff and scientists weekly based on its level Recycling Center now supplies basic resources weekly Added dodge rating display to post-fight log Added stress system Taking damage increases stress Stress is gradually decreasing At 100 stress for 4 seconds, the pilot stops working as a team and tries to complete the mission alone. Added a monster with an ambush near resources (eats mech and drags it as far as possible) (mech inside cannot shoot) Removed the display of the weight of the reactor modules Changed render of the research window Added a new reactor. Thermonuclear (sounds not done yet) Added modules for the new reactor Added research of the new reactor Added saving of a new reactor and its modules Increased the maximum number of monsters for normal maps and mazes Added radar effect for water and cave maps Fixed text out of bounds for the heat removal module Removed display of stats comparison when choosing an ability Fixed shading of maze control buttons before the underground base was detected Added path display for special move order Added projectile removing when disabling weapon testing screen Removed homing from missiles in a storm. Engineers staff now removing only after sending mech to the hangar, dependent on the number of changed slots Added a system for recording changed slots. Fixed the algorithm of the spawn of giants near the city Added error message after choosing the wrong position in battle Increased strength of monsters' resistance to weapon types damage Increased resistance of monsters to the effects of weapon types (explosion, etc.) Added tutorial message after the introduction Redesigned component menu Changed the tutorial of the hangar. Added showing the area near the city while placing it Added research tutorial message Added visual interactivity for weapon test buttons Added sounds for weapon test buttons Added a description of controlling mechs to the tutorial Fixed map texture Reduced the amount of armor removed for monsters when its not penetrated Added armor reduction with missiles hit Fixed bug with mech special layers not saving correctly after changing modules Fixed bug with closing the exit menu throw escape Improved access to the city upgrade menu Improved map legend Changed some terrain names Added ability to open detailed mech cards in the list with RMB Fixed the text in the hangar (rus ver.) Added table of contents to jump to chapters in a book Removed the ability to click outside of the tutorial message Added exit button to the left corner Added enter button to the save menu

Old saves will not work.

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