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Update notes for Patch 1.4.26559

Release notes - Patch 1.4.26559

CHANGES

  • Accessibility: Introduced a new section within the Pause Menu specifically for accessibility settings.

  • Accessibility: Added option to disable losing money on death.

  • Accessibility: Added a game-wide option to increase damage output to help players in combat.

  • Accessibility: Added a game-wide defense enhancement option to reduce incoming damage.

  • FPS Limit Options: Introduced adjustable frame rate limits with settings for 30, 60, 120, 144, 240 FPS, and an unlimited option.

  • Menu Navigation Improvement: Enhanced menu navigation to automatically return to the last visited screen upon reopening the menu.

  • Quit Game Confirmation: Added a confirmation step for quitting the game to prevent accidental exits.

  • Return to Title Confirmation: Added a confirmation step before returning to the title screen to prevent accidental exits.

BUG FIXES

  • Alarm VFX: Fixed a bug where alarm visual effects would remain active when re-entering the Core.

  • Balance: Reduced the damage output from Gorgerzer to improve gameplay balance.

  • Biomorph: The progress value in the menu is now correctly capped.

  • Biomorph: Addressed an issue where Muttler's dash up attack could become stuck.

  • Biomorph: Corrected the damage output for Fubirang at rank 2.

  • Biomorph: Fixed a bug causing Parasling to lose charges at rank 3.

  • Camera Shake: Resolved an issue where the camera would continue shaking after returning to the title screen.

  • Chips: Fixed the Ferrox Specter chip to ensure it triggers an additional bounce at rank 3.

  • Dialogue: Fixed a bug causing infinite dialogue triggers with certain NPCs.

  • Dustborough DNA Door: Fixed an issue preventing the DNA door in Dustborough from unlocking correctly.

  • Falling Ground: Fixed an issue where interactions would not trigger correctly while attacking.

  • Map: Added a missing Aberror to the Sentinel Complex's golden room conditions.

  • Memento: Resolved an issue where the Positive Solenoid Memento was not functioning as intended when used with a Ferrox Field chip to prevent damage.

  • Menu: Resolved an issue where the controller remap option was not being correctly disabled when no controller is connected.

  • Out of Bounds: Addressed an out-of-bounds error occurring when returning to the title screen and reloading a game.

  • Respawn: Corrected the respawn position of Oddwing to prevent spawning under spike pits.

  • Scargatos: Added missing Scargatos in Mémé's house that were not appearing as intended.

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