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Update notes for Patch 1.6.26992

Release notes - Patch 1.6.26992

CHANGES

  • Added Brazilian Portuguese localization.

  • Enhanced VFX and particle system optimizations to boost overall game performance.

  • Optimized animators, animations, and Spine for improved performance.

  • Increased button sizes in the UI for better accessibility, especially on Steam Deck.

  • Added a new low health animation to the HUD.

  • Blood decals now use a stencil shader for more efficient display.

BUG FIXES

  • Fixed the default language selector issue.

  • Fixed particle transition issues when teleporting and switching biomorph forms.

  • Resolved a transition pop issue between the splash screen and title screen.

  • Corrected the SAFE icon not updating on the minimap after an upgrade.

  • Fixed a bug where the Barb Drizzle pushback effect wasn't functioning correctly in water.

  • Pain Legion can now be effectively used in water.

  • Fixed Jawfish attack direction inconsistencies when exiting water.

  • Added new input requests for Jawfish up and up-front attacks.

  • Resolved an issue where Jawfish bubbles and out-of-water VFX played incorrectly after respawn damage.

  • Fixed Sentinel Complex destructible area VFX not displaying as intended.

  • Fixed Muttler front attack animation, which now correctly plays on the base layer.

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