v1.0.27 update
Change: Difficulty balance adjustments, with a decrease in difficulty for the Normal, Hard, Thrilling, and Nightmare levels. Change: Monster difficulty in parts of Story 2 and Story 3 has been lowered. Add: New town dialogue events have been added to Story 3. Add: Healing events have been added to the random event points in Story1 and Story2. (When the player's HP is below 40%, there is a 70% chance of triggering it once). Fix: Language and text optimization has been improved to address certain option texts exceeding two lines, as well as adjusting certain accessory descriptions. Fix: Skill adjustments and description errors have been corrected. Fix: Special effects used by certain items have been fixed.
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