Changelog V.1.13
Fixed a lot of crashes, added the first version of the easy difficulty and started rebalancing the game.
A list of all the changes (well, almost) is below:
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Easy mode with free saves.
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Large rebalancing of armor.
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Numerous fixes related to missile interception and logic.
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Fixed crash during ship repair, after evacuation.
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Fixed a bug with the disappearance of transport in the player's squadron when meeting a missile / aircraft and the disappearance of transport after the death of an escort from missile strikes.
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Fixed a bug where missiles / planes did not attack single transport.
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Fixed a bug with explosions of objects on the map (for example, the explosion of an anti-missile and ballistic missile).
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Fixed the logic of aircraft returning to aircraft carriers: correct direction, correct position on the deck.
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The game no longer minimizes on ALT-TAB.
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An exploit in the editor has been fixed: when a module is attached to 2 hull parts, one could be removed and the module remained in place.
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The entire ship can no longer be rotated in the editor.
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Removing antennas by RMB.
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Fixed an error of incorrect operation of modules when connecting two large parts of the ship.
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Fixed an error occurred when attaching a ship to an object in the editor if it was rotated.
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Fixed entries in error.log when logging into Shipworks.
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The possibility of starting the landing of a non-flying ship has been excluded.
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Fixed a bug due to which when the last ship (flagship) hard landing, the game ended in defeat even if the flagship survived.
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Added one more, the lowest, level of graphics.
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Fixed a bug with calculating the time until the end of the repair in the presence of spare parts.
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Fixed a bug with instant repair of squadrons when they were connected.
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Fixed a bug in Yehuda's quest.
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Fixed a bug in the dialogue with admiral Wan.
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Fixed bugs in the Alsahir's Revenge event.
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Fixed a bug in the quest Matter of Honor.
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Fixed exploit with the final battle.
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Fixed a bug in the final briefing.
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Fixed a bug in the dialogue with the Steward.
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Fixed bug with buttons on the GAME OVER screen.
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Fixed a bug with the spawn of the Varyag in Khiva.
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The game cannot be unpaused in menues.
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