We are off on vacation, but first; here's a Versus hotfix!
We're packing our bags for a (well deserved) 2-week summer break, but not before delivering a sizzling hotfix packed with bunch of fixes! π§ Don't forget to enter our Build-a-Room #4 challenge β it's your chance to get creative and win a cool $2000! π°
Changelog:
Versus Core
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Fixed freeze if you are playing versus mode with a room that has an eject slot at the beginning of the map
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Removed "You Lost!" message if you are left alone in a versus map.
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Versus trophy screen is visually much more consistent across all maps.
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Fixing freeze at Versus rooms where the game would freeze if other players disconnect at the trophy screen.
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Fixed bug where versus leaderboards would display 1 instead 10.
Versus Rooms
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Adjusted lasers in "Versus Apprentice" room so its easier to see if you finished the puzzle
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Adjusted hints for "Versus Apprentice" room.
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Adjusted laser block time in "Versus Apprentice" so it's a more fluid feel.
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Adjusting Japanese translations in "Versus Apprentice".
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Fixing bug where rotating cubes could be rotated at a weird angle in "Versus Apprentice".
Random Lobby
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Adjusted random lobbies so they look for additional regions for a match.
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Searching for a random lobby now shows "Connecting" panel and disallows click spamming random matches.
Level Specific
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Fixing freeze in "The Elevator" in coop when picking up a key.
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Fixed wrong player spawn locations in "The Metaverse" in versus mode.
Other
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Removed token UI in rooms that have no tokens.
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Fixing soft lock if you leave a zoom
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Fixing bug where big items would clip through a player when entering a slot.
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Changed "Dynamic Walkthrough" Steam tag to "Versus".
Pine team <3
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