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Update #7

Hey everyone! This update introduces a brand-new location, the first NPC with basic dialogue, a money & trading system, new farm items, and lots of quality-of-life improvements. Let’s jump in:

New Location: Goodwin Farm

Explore a fresh new area added to the world.

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New NPC: Edward Goodwin (BETA)

First NPC is now in the game! Edward works at the Goodwin Farm and comes with a basic dialogue system. For now, he can: Give 2 quests, Trade items (Buy/Sell), Provide information This is a simple foundation, but it opens the door for many upcoming characters.

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New Trade System

You can now buy and sell various items.

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Money System Added

A new money icon appears in your inventory showing how much currency you have.

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Quests & Challenges

Quest and Challenge menus redesigned: improved fonts, categories moved to the right, and Active / Completed quests are now split into separate sections.

New quest categories added: farming, fishing, hunting, and more (visible inside each quest info box).

Added new quest items: Edgar’s backpack and several new resource items.

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New Items & Farming Additions

-New items: Honey, Bees, Honey Toast, Wax Scraper, and more.

-New farm buildable: Bee Hives — you can now build them on your farm and collect honey.

-Added a quest guiding you to build your first bee hive.

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Animals (Not interactable for now)

-Added chickens and horses to the world. Note: They’re not interactable yet — I’m actively working on behavior, interactions, and future systems.

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World & Visual Improvements

-Polished visuals in several areas.

-Increased loading distance in the Canyon location.

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-Added more sleeping tents around the world.

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-Added a storage box at the Fishing Village pier.

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Added Toggle Sprint option.

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** **

Smaller Fixes

-Fishing nets now save/load correctly.

-Fixed fishing net text (no more “No Bait” when bait is actually there).

-Small collision fixes.

-Improved game intro illustrations.

-Fixed Engineer Skill issue where the requirement sometimes stayed active even after learning the skill.

Sneak Peek: What I’m Working on

Here’s a small devlog of what’s coming:

-More NPCs

-More animals

-Wild bears, wolves

-New locations

-Horse riding system

-Ability to build a chicken coop and harvest eggs

-And more!

Also: I’m collecting all your bug reports, comments, and crash logs. Still investigating some crash cases and the EOS SDK DLL issue — the game doesn’t use Epic Online Services, so I’m trying to understand why the DLL is included (possibly related to the Supporter Pack DLC). Looking into it!

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Thank you all for your support, feedback, reviews, and bug reports — it really helps a lot! I’ll keep polishing the game, fixing issues, and building new content for upcoming updates.

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