Update #8
Hey everyone!
This update is mainly focused on bugfixes, improvements and localization. The next updates will have some new content.
Core Gameplay
-Storage window is now a bit taller and can display more items at once
-Storage now shows correct values after loading or building
-Added instructions for moving items from/to storage using gamepad
-You can now store/take the whole stack from/to inventory by pressing right click (left click – move one item)
-Increased player flashlight distance and radius
-Added ability to untrack quests, and manually add or remove current goal
-Added container to the basement, can be built via renovation menu
-New item: Fish Soup, can be cooked using the kitchen stove
Sleep & Rebalance
-You can now sleep 6 hours (previously only 2, 4 and 8 hours)
-Sleeping now restores more HP and reduces hunger loss
-Added more starter food (house storage, auto repair shop and vehicle trunk)
-Small spawn rate rebalances, should play a bit better for new players (based on feedback)
-Car storage is now a bit bigger by default
-Overall food rebalance (how much stats prepared dishes restore)
Locations & World
-Port location improvements – no more random metal containers in the air and other flying objects
-Improved Fishing Village location – fixed floating objects, stuck barrels and other bugs
-Improved Auto Repair Shop location + underground sewer, fixed rocks going through the floor, fixed some collisions and holes in walls
-Improved Canyon location – railway rails collisions and visuals
-Goodwins Farm and Military Base now have increased loading distance, so they should no longer pop in instantly
-At Goodwins Farm, night lights and light poles were added
Localization
Added Italian translation to the game
Added Italian Steam page, roadmap and other info
[carousel]
[/carousel]Fixed many German localization issues
Thanks to Marek Van Helden from Discord for helping find them
Bugfixes & Other Improvements
-Fixed vehicle colliding with berry plants and other plants
-Fixed bug with auto shooting after dying
-Fixed bug where car auto driving could get stuck when opening Map or Journal
-When dying and losing random loot, you will never lose quest items or sleeping tent
-Removed EOS SDK (it was never used but was included in the game)
Thank you all for your continued support, feedback, reviews, and bug reports — it helps a lot and really motivates me.
I’ll keep polishing the game, fixing issues, and preparing new content for the upcoming updates.
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