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Update #8

Hey everyone!

This update is mainly focused on bugfixes, improvements and localization. The next updates will have some new content.

Core Gameplay

-Storage window is now a bit taller and can display more items at once

-Storage now shows correct values after loading or building

-Added instructions for moving items from/to storage using gamepad

-You can now store/take the whole stack from/to inventory by pressing right click (left click – move one item)

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-Increased player flashlight distance and radius

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-Added ability to untrack quests, and manually add or remove current goal

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-Added container to the basement, can be built via renovation menu

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-New item: Fish Soup, can be cooked using the kitchen stove

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Sleep & Rebalance

-You can now sleep 6 hours (previously only 2, 4 and 8 hours)

-Sleeping now restores more HP and reduces hunger loss

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-Added more starter food (house storage, auto repair shop and vehicle trunk)

-Small spawn rate rebalances, should play a bit better for new players (based on feedback)

-Car storage is now a bit bigger by default

-Overall food rebalance (how much stats prepared dishes restore)

Locations & World

-Port location improvements – no more random metal containers in the air and other flying objects

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-Improved Fishing Village location – fixed floating objects, stuck barrels and other bugs

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-Improved Auto Repair Shop location + underground sewer, fixed rocks going through the floor, fixed some collisions and holes in walls

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-Improved Canyon location – railway rails collisions and visuals

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-Goodwins Farm and Military Base now have increased loading distance, so they should no longer pop in instantly

-At Goodwins Farm, night lights and light poles were added

1 / 1 · 100%

Localization

Added Italian translation to the game

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Added Italian Steam page, roadmap and other info

[carousel]

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[/carousel]Fixed many German localization issues

Thanks to Marek Van Helden from Discord for helping find them

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Bugfixes & Other Improvements

-Fixed vehicle colliding with berry plants and other plants

-Fixed bug with auto shooting after dying

-Fixed bug where car auto driving could get stuck when opening Map or Journal

-When dying and losing random loot, you will never lose quest items or sleeping tent

-Removed EOS SDK (it was never used but was included in the game)

Thank you all for your continued support, feedback, reviews, and bug reports — it helps a lot and really motivates me.

I’ll keep polishing the game, fixing issues, and preparing new content for the upcoming updates.

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