Update #11
Hello everyone!
Update #11 is now live!
New content and main improvements:
-Added new animal: Bear
-Added new animal: Wolf
-Added new hunting quests (hunt bears and wolves)
-Added new enemy walking drones
-Tunnel location has been expanded with new rooms
-Scientist #1 quest card was moved deeper into the tunnels
-Added new weapon: Sniper Rifle
-Improved Rocket Launcher: Rebalanced damage and distance, rockets can now damage turrets
-Improved sounds for enemies and animals: Horse, Bear, Wolf, Turrets, Chickens, Bee
-Added many small sound effects for crafting, cooking, placing red crystals, learning skills, repairing objects, and more
-Improved sound category settings, volume sliders now work more correctly
-Improved enemy turrets: Better vision, can attack player vehicles, added turret sounds
Smaller bug fixes and improvements:
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Collision fixes
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Fixed electric motor pickup collider size
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Small bee hive improvements
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Fixed On/Off switch in farm basement
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Added missing item icons (Rocket Launcher, Sniper Rifle, and more)
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No more floating tools in the air (basement, weapon station)
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Fixed some incorrect quest location markers
About next update:
I plan Update #12 in around 1–2 weeks. It will include some new content, but mainly focus on quality improvements: More optimization, better sounds, huge language translation improvements, bug fixes, loot rebalance, night danger improvements, skills and enemy improvements and more.
Work in progress for future updates:
New map area, new story quests, new crafting/work benches (Armour and clothes station)
Thank you everyone for playing and supporting the game! If you enjoy the game, please consider leaving a review — it really helps a lot. All reported bugs are added to my list and I’m working through them step by step.
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