Patch 1.0.13
This update intruduces some fixes and new functionality for modders.
Fixes:
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Area and Dispatch Components reacting to dead pawns issue is fixed
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DamageKill calling from OnDispatch causing a crash issue is fixed
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Physics manupulations from OnDispatch issues are fixed
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Character movement after Fade issue is fixed
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"M-512" labels from NSola 7 campaign are changed into the proper labeling (at last!)
New stuff:
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Characters now can blink even not targeting the camera
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Shotgun spread updated. First shell always hits the aiming target
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New outfit objects "checks" are introduced to switch outfit parameters independently from each other. Default character slot "Stuff" (Webbing) is changed into checks. See HaydeeStuff.extend for an example.
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