Big Heist Update
Hey everyone!
We're finally dropping the 4 out of 6 final heists for the game before the full release. The last two will come out when we go out of Early Access. Until then, there will be a few more updates, including: Penguin Village makeover, soundtrack/sound effects, more/better vehicles, and some UI rework. These will take less time than this one did, so stay tuned for a summer full of Penguin Heist!
Additions
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4 new heists!
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Logging Camp: Infiltrate the main base of the Iron Flipper located upstream of a logging community
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Jade Mountain: Discover the secrets of the fish worshipping temple town located on islands in the air
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Wildest West: Transport a valueable train of aquanite from the mountains, through the western wastelands, into a swamp port by the sea
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Fish City: Infiltrate the this modern city
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25 new items/Blueprints!
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A ton of new clothes and cosmetics :)
Fixes
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Updated terrain shaders to run much faster, resulting in significant performance boosts on all levels
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Fixed settings for realtime lighting for higher graphics settings and enabling realtime shadows
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Fixed a bug where some objects could not be interacted with
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Fixed some misbehaving items like the Radio
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Partly fixed occlusion culling issues (when your camera is very close to the ground or a wall, objects seem to dissapear)
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Fixed a lot of other tiny bugs
We hope that everyone is still having a great time with the game, and that the updates are bringing something new and exiting to the table. Join us soon for the next updates too!
Noot noot!
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