Patch Notes for Build 0.1.1227
We've made some small changes to enhance our Discord exclusive demo πΆ
Please note that our demo will not receive updates with new content. It is designed to provide a limited experience and a taste of what the game has to offer. It does not include all of the features and content that will be available in the full game.
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Gameplay Changes:
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**Loot Cards: **After each battle, players receive a throwable card, either blips or money. There will be more reward cards in the full game **Looping Music: **Resolved the issue where a song looping would cause problems with the beatmap. Slam Jump: If the player ground slams and jumps afterwards, the jump is now higher. Wall Jump Changes: Wall jump now gives more vertical boost and less height. Utilities: You now start your playthrough with only one randomized utility in the HUB.
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Visual Changes:
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**Increased Visibility: **The brightness has been increased on both the tutorial and the passage. Reduced a bit of color on enemy projectiles and some particle-effects are more see-through to increase readability. **HUD Changes: **The HUD now shows cooldowns and the currently equipped items.
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Menu Changes:
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**Providing Feedback: **The βSend Feedbackβ menu now includes an email field to allow for response. New Setting: Added a hit window slider. KABOOM: Restart has been replaced with self-destruct, because why not.
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Other Changes:
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Save Files: Improved save-file structure. This will sadly reset the demo-prgress. **Boxes: **Fixed floating boxes **Optimisation: **Decreased ram-usage and file-size. Crashes for certain GPUs fixed. **Rock: **Added mysterious rock. Bug Fixes: Minor bugs and other issues have been resolved.
https://store.steampowered.com/app/1456760/ROBOBEAT/
Donβt forget to wishlist Robobeat, head to our Discord to request a demo code, and follow us on social media for more updates!
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