v3.2.0 is now available!
As of now v3.2.0 has been made available on PC and is being submitted for certification to Apple Arcade and consoles! The changes include:
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Have you been wondering what cat hairballs are useful for? We're finally ready to tell you! Hairballs are the meta essence - they can now be converted into any other essence via your catbox. :D
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Improvements to selecting an item when there are multiple nearby/overlapping objects. This will hopefully reduce frustration some folks have reported feeling when they are trying to click or tap on a specific animal or object in a crowded space.
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We've upgraded our game engine, which should help us better support old and new devices while adding new features and improvements.
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Improvements to info panels so they don't extend off-screen on some devices
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Radar will point you at nearby rocks that you can harvest
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Fix for cat beckoner recipe for ultra rare demon cats
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Darla won't ask for hats you can only buy with wolf coins
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Darla wont request clothes that can be locked by quests
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Jester mask is now correctly tagged as a full face mask, not a hat
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Fixed a number of bugs/issues with photography quests
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Ursula will give you some decorations you might need to do her photography quest
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Fix one-off patches of ground surrounded by beach
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Improved inventory sort ordering
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Fixed bug preventing animals from getting increased happiness from ultra-rare and legendary decorations
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Removed old obsolete berry jam and sunflower items
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Automatically remove old/deprecated items from collections that shouldn't be there
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Fixed issue where Flamey wasn't aware of spirit logs in chests
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Hungry imps shouldn't drop unnecessary excess quest items
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Jack-o'-lanterns can now be sold for a small amount of coins
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Fall lamps now limited to Ms. Carouse's store.
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Fixed a memory leak that could cause game to crash over time.
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Fix bug causing some pinned crafting recipes to display unreadable code instead of a description of the recipe.
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Fixed a bug that caused some recipes to drop at the wrong times
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Other minor fixes and improvements
As always, these changes were driven largely by the community's feedback. Thank you as always for helping us make Cozy Grove a better game.
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