Update 4.2
Howdy Scouts! This is intended to be the last update before our major Spring Update and New Neighbears DLC. It's a rollup of bugfixes and QoL that we don't want to make you wait for:
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Added an additional row of slots to the default backpack size (increasing it for everyone)
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Fix for issue where cats were not visually appearing hungry, even though they were hungry
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Canceled animal yoga class (animals won’t appear bent out of shape anymore)
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Sped up the animal feeding animation sequence
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Allow players to select what items to give in all delivery quests, not just some of them
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Fix for getting stuck when scrolling in inventory/filters
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Fixed issue where the game could freeze if the player drops a large stack of decorations
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Allison’s photo quests require less food
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Quest turn-in UI stays visible when quest log is open
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Quest log and backpack UIs auto-hide when you’re moving an item
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New solution that will hopefully prevent players from borking their save files by accidentally time travelling backwards. (No guarantees here, but we tried our best.)
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Speculative fix that will hopefully stop chaseable imps from sometimes getting trapped inside objects and thus becoming uncatchable by the player
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Add support for future premium DLC!
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Pandam no longer sells snow sculptures
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Updated catbox button UI to make it more obvious how to convert hairballs into other essence.
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Fix for issue where the dowsing rod might fail to detect new targets at the start of a new day.
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Cleaned up some technical debt.
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Various minor performance improvements.
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