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Update 4.2

Howdy Scouts! This is intended to be the last update before our major Spring Update and New Neighbears DLC. It's a rollup of bugfixes and QoL that we don't want to make you wait for:

  • Added an additional row of slots to the default backpack size (increasing it for everyone)

  • Fix for issue where cats were not visually appearing hungry, even though they were hungry

  • Canceled animal yoga class (animals won’t appear bent out of shape anymore)

  • Sped up the animal feeding animation sequence

  • Allow players to select what items to give in all delivery quests, not just some of them

  • Fix for getting stuck when scrolling in inventory/filters

  • Fixed issue where the game could freeze if the player drops a large stack of decorations

  • Allison’s photo quests require less food

  • Quest turn-in UI stays visible when quest log is open

  • Quest log and backpack UIs auto-hide when you’re moving an item

  • New solution that will hopefully prevent players from borking their save files by accidentally time travelling backwards. (No guarantees here, but we tried our best.)

  • Speculative fix that will hopefully stop chaseable imps from sometimes getting trapped inside objects and thus becoming uncatchable by the player

  • Add support for future premium DLC!

  • Pandam no longer sells snow sculptures

  • Updated catbox button UI to make it more obvious how to convert hairballs into other essence.

  • Fix for issue where the dowsing rod might fail to detect new targets at the start of a new day.

  • Cleaned up some technical debt.

  • Various minor performance improvements.

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