Update 0.99.90
Update 0.99.90
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Added sorting when selecting transport in the expeditions window.
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Added the ability to sort the list when selecting colonists to work in modules
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Added display of rocket upgrades when choosing a rocket in the logistics menu.
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Added color indication for each connector level, similar to splitters and conveyors.
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Added descriptions of vehicles to small and large factories.
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Added highlighting for connected underground conveyors.
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Added highlighting for the selected category in the "Transport" section of statistics.
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Added 11 new unique colonists with low hiring costs and low salaries.
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Fixed a bug where in rare cases colonists could get stuck in the elevator.
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Fixed a bug where the display of resources at conveyor inputs and outputs could in some cases behave incorrectly, overlapping other interface elements.
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Fixed once again the bug where barter contracts weren't working.
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Fixed the behavior of wire removal mode.
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Removed the ability to place laboratories mirrored.
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