Patch v1.05
Patch v1.05 has just landed on Steam. Here's the full list of changes:
Regression Fix:
- Fixed jumping gamepad focus on the list of items when selling/stashing, etc.
Most Requested:
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Item tooltip comparison is now more accurate: it better matches items for weapon loadouts, allows comparing consumables, and properly handles multi-slot items like rings
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Multi-slot items now display an indicator when equipped in another slot, similar to weapon loadouts
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Weapons in loadouts now swap hands if already equipped in the other hand
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Consumables and rings are now moved from the other slot to the current one when equipped
Gameplay:
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Buying fish in bulk should now give you the correct amount of fillet instead of 1
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Fixed the Essence of Fire & Essence of Cold potion duration
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Fixed Unbound talent math to properly calculate spell movement slowdown
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Daisy horse will no longer be sold to Denholm after you buy/steal it. Daisy will show up again at her starting spot if you first decided not to buy Daisy and then bought the horse later
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Fixed Frostwoven Graves not showing up on the Handcrafting station list
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Fixed Exploit Weakness talent
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Fixed some instances of NPCs not properly applying Statuses to the hero when damaged
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Red Caps and other enemies shouldn't freeze after running away from them
Quests:
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{Spoiler} Rowan will correctly react to
being compromised\ -
Bandits from The One Percent quest should count as killed even if you exit the house
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Chatterblade crafting can no longer fail, resulting in its corresponding quest softlocking
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Over My Dead Bodies out of order progression fixed
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Fixed Over My Dead Bodies so that it works correctly if the player collects Forebloom first. This fix should work retroactively
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The Price of Forgiveness should be completed after returning the button outside the cave
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Margh should offer his remaining quests even if we skip him at the end of the Dead as Dreams quest
Technical:
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Improved performance and stability by making sure invisible HUD elements are truly inactive
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Sharpening an item you're currently holding should no longer prevent you from using it
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Minor fixes and improvements to the UI layout for ultra-wide resolutions
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The menu scale is now capped at 100% (was 110%) to prevent visual bugs when using multiple accessibility options. Large UI Mode remains available for those who need a bigger interface
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Photo Mode will now properly pause the entire game
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Player eyelids shouldn't stay half closed after some cutscenes
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Fixed Sell from Stash not checking if the item can be sold
Graphics:
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Refreshed character HUD bars and Wyrd skill view
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Severing Ray spell visual upgrades
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Fixed visibility VFX during the death event for Wyrdspawn
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Fixed a bug in the visualization of the FurDad behavior VFX
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Improved visual effects for Solarbeam
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Horses now have eyes
Audio:
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Fixed VO for Alma
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Fixed VO for Dolf
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Added missing VO for Stronner
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Added missing VO for Cobalt
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Added missing VO for Elira
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Added missing VO for Heledd
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Added VO for Dal Riata Guard
Misc:
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When met in Cuanacht, Fionola should no longer crouch or levitate
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Some summons are now correctly marked with a blue color on a compass
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Fixed sleeping interaction in Lile's House
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Added the missing Depth Card to the portal to Sveinn Sanctuary
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Summon icons on the HUD are now updated
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Turned off the placeholder description for all the fish
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Fixed a missing talent name in the Perception/Daggers tree
**
Plans for the future (no exact dates, but sooner rather than later)**
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Transmog,
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NG+,
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22 new Arthur conversations, including whispers and one special dialogue designed to guide you in a... particular situation,
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Giving Qrko one extra feature (you're gonna love it),
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Various free content DLCs; a flying mount maybe?
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