New Hotfix 0.7a+b
Quests
-
Added an option to leave prologue beach through dialogue with Caradoc (not only by clicking on the boat).
-
Fixed dialogue looping, when talking with Ó Cuinn Cinnamonsage
-
Fixed Stink and Burn Quest: Now you can report back to quest giver in a barrel correctly.
-
Fixed Lame Lorcan Quest: now He is correctly marked on the mini map, and the quest will be correctly started
-
Fixed mount Daisy: Now you will no longer steal it after purchase
-
Fixed Tightening the Screws Quest: A certain line will no longer repeat itself.
Mechanics
-
Unstuck should now never fail. falls back to map entry
-
Fixed Endurance talent, that deals Magic damage based on Armor value, not applying Force on enemy kill
-
Fixed Force for Nuckelavee Sword
-
Enemies should stop exiting combat instantly when player leaves the navigation mesh
-
Dug in enemies should no longer by able to stay underground forever
-
Torch should now light up the night
-
Fixed frost and poison arrows
Blocking fixes
- Fixed Wyrdnight tutorial blocking cutscene after prologue beach.
Misc
-
Deleted deprecated Flamethrower spell from the Flooded Cave. The correct one is available in Cuanacht
-
Fixed Dexterity talent duplicated description
-
Fixed item tooltip display of stamina usage for melee weapons.
-
Player will no longer be able to consume "Essence of Sin"
-
Enhanced gamepad experience in UI (dynamic gamepad/keyboard switching, some actions triggered while navigating, no extra clicking required).
-
Reverse mouse scroll direction on the character preset selection screen.
-
Fixed numerous item descriptions
-
Red death infused dagger can be picked up again
Settings
-
DLSS and FSR will no longer permanently disable if changed
-
Blur setting will now correctly apply when disabled
-
Updated credits
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.