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Age of Empires IV – Update 17.0 Preview

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Big changes are right around the corner! With Raiders of the North launching soon, the Vikings and Scots will join the battlefield, bringing two distinct new civilizations and fresh ways to play Age of Empires IV.

Alongside the brand new Raiders of the North expansion releasing on October 29, we’ve got lots of juicy updates to share that improve the experience for everyone. This includes some big quality-of-life improvements and targeted balance changes that support our goals of increasing landmark diversity and bringing civilizations better in-line across the board. Now on to the good stuff!

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

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](https://www.ageofempires.com/news/age-of-empires-iv-update-17-0/)

💬 DISCUSS: Official Forum 💬 DISCUSS: Steam Forum 🗣 JOIN: Official Discord

Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.


[h1]         ◆ Update 17.0 ◆[/h1]

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Raiders of the North is Available October 29!

Take up arms as two brand-new civilizations, the Vikings and the Scots, each bringing their own distinct mechanics, units, buildings, strategies, masteries, music, and evolving language to the battlefield. Raiders of the North also brings a major expansion to The Crucible, including four new missions, deeper progression, and the option to take on its challenges solo or with a friend in two-player co-op.

Civilization: Vikings

The Vikings arrive as a relentless force built around raiding, powerful melee infantry, and adaptability. Fast infantry and strength at sea allow players to take the initiative early, while a resilient economy centered around the Longhouse helps support their ambitions as they expand across the map.

But the Vikings are about more than the raids they became famous for. Their civilization evolves as the match progresses, reflecting the transition from the Viking Age into the emerging kingdoms of medieval Scandinavia. Their armies grow alongside them, gaining access to units such as Knights and Militia Crossbowmen as their society develops.

Players can also forge their own legacy through Heroic Sagas, with great deeds granting lasting bonuses that can help shape your strategy throughout the match. Sacred Groves provide another way to extend Viking influence across the battlefield, giving players even more reasons to venture outward and contest important locations.

Whether you’re launching an early raid or building toward the strength of a growing Scandinavian kingdom, the Vikings reward players who are ready to seize opportunities and keep their opponents under pressure.

Civilization: Scots

Standing against the raiders from across the sea are the Scots, a resilient civilization built around disciplined infantry, fortified defenses, and a strong food economy. Where the Vikings look to build momentum through aggression, the Scots are well equipped to stand their ground and force their opponents into hard-fought engagements.

Highland Cattle provide the Scots with a reliable source of food to support continued military production, while Tower Houses and castles help establish a powerful defensive presence. Their infantry can also make particularly dangerous use of stealth forests, creating opportunities to catch unsuspecting enemies in an ambush.

At the center of their military strategy is the Mustering Hall, which allows players to shape their forces around Highland or Lowland strengths. This gives the Scots flexibility in how they prepare for the fight ahead while maintaining the resilience and battlefield control at the heart of the civilization.

Game Mode: The Crucible

Raiders of the North also brings a major expansion to The Crucible, introducing four new missions with fresh challenges ranging from seaborne raiders to conflict among Scottish clans. New Objectives, Boons, Perks, Mutators, and civilization-specific Talent Tracks add further variety and progression to each run.

For the first time, these challenges can also be tackled in two-player co-op, allowing you to enter The Crucible alongside a friend, while solo play remains available for those looking to face the challenge alone.

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](https://store.steampowered.com/news/app/1466860/view/719043624313029950?l=english)

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](https://store.steampowered.com/news/app/1466860/view/719043624313029431?l=english)

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](https://store.steampowered.com/news/app/1466860/view/719043624313030865?l=english)

Observer Mode

Adding a new Observer HUD mod category for replays and live observers. Observer HUDs will be able to be subscribed to and enabled independently from Game Mode mods, allowing custom spectator interfaces to be used with Ranked, Quick Match, custom match, and tournament replays. Observer HUDs are loaded only for spectators, improving stability while reducing setup requirements for hosts and players. Mod creators can publish Observer HUDs through a dedicated category in the Mod Editor.

New Taunts

Send 12 new Vikings and Scots themed Taunts to your friends or foes. Mock their puny economy or share your disbelief when things don’t quite work out! Be sure to check them all out in-game!

While these Taunts are themed around the Vikings and Scots civilizations, we’ve made them available to everyone for use on October 29!

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This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

[

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](https://www.ageofempires.com/news/age-of-empires-iv-update-17-0/)

:alertalert: DISCLAIMER

This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

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