Tsunamis, New Unit & Other Features/Fixes v0.2.5
Another update! This is the last content update for a little while. (Probably 3 or more weeks). We will be diving full time into the campaign systems for the next update. That said, this medium update has some exciting new things!
-New god power 'Tsunami'. -New unit, 'Heavy Knight' add to medieval. -Heavy Knight uses new unit stat, "Armor" (Not yet available in unit customizing). -Fire ball added to custom projectiles. -Bug fixed causing splash damage to stop working when more than 4 armies had splash damage. -Chunk Norris uses armor instead of shield, which would slow him down when fired upon. -Tank now also uses armor instead of shield. -Battle Ducks buffed to also use armor. -Pathfinding improvements for water avoidance. -Pathfinding improvements for character and crowd avoidance(Helps spread frontlines even further). -Pathfinding improvement to accelerate search for new target when old target died/removed. -Other smaller fixes and features added.
Have a fantastic weekend everyone!
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