1.5.1 Patch Notes
Version: 1.5.1
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Added separate volume sliders for different audio categories.
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Fixed an issue where saves made before 1.4.9 could have a challenge that reset itself after completion and was no longer possible to finish.
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Fixed a spot where it was possible to pick up a player on the other side of a turnstile.
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Made it harder to clip through certain walls.
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Fixed a case where [an item that shows messages] being placed in a backpack could stop shadows from drawing correctly.
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Fixed some confetti launchers that weren't firing.
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Fixed a case where a disconnecting player could cause a
end up on the wrong side of a wall. -
Changed the save game deletion menu to show the name of the save game being deleted.
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Change to the wording of the password prompt on the host menu.
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The password prompt shown when connecting to a game will now be cleared after a failed attempt.
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The in game network warning now shows a different message for a slow connection and a connection that is unstable.
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Fixed Chinese, Japanese and Korean fonts sometimes hitting a character limit and failing to render new characters.
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now reaches a farther distance. -
Fixed some players seeing unusual lighting conditions that persisted after playing a certain part of the game.
Version History Website:
We keep a full version history at https://bigwalk.game/history/
We're working on the next patch now, we hope to have it ready for you soon.
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