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AK-xolotl Quality of Life update #4

Hey there!

Firstly, Happy New Year (is it still okay to say that on January 11th? We think so!) πŸ˜„

The latest content drop, β€œRelics and Runs”, hit in late December, but we're kicking off 2024 on the right note with a small Quality of Life and Bug Fixing update, so you can experience all the new content added throughout the recent months in the smoothest way possible.

After a little holiday break to recharge our batteries, we're back in action, sleeves rolled up, and already working on more content and updates. Stay tuned for announcements on dates!

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In the meantime, and as always, we invite you to join our Discord community! It's where the action happens, a hub for bug reports, feedback, and just overall a cool place to hang out with other fellow Pond Residents.

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](https://discord.com/invite/4eBtPE4)

As a little post-Xmas treat, how about tossing a Steam review our way for AK-xolotl? Your thoughts mean a lot to us β€” whether it's a high five to let us know we are headed in the right path or some helpful feedback to fine-tune our groove. We would be extremely grateful! πŸ’š

Also, in case you have missed the patch notes of our previous updates, you can check them out here:

Here's the rundown of changes and improvements included in this update:

Bug Fixes

  • Sock It Snake acid Spit attacks now deal damage to the Decoy ability.

  • Fixed the bug where restarting a run while an enemy was spinning would cause the spinning SFX to continue nonstop

  • Fixed the issue with Utility Belt being found both in chests and shop rooms within the same run

  • Woolly enemy now drops Doraditos as intended

  • Tea Rex boss will now give you the appropriate amount of rewards from run modifiers

  • Decoy ability will no longer stop working after playing a Daily Run

  • Fixed the issue with the Boony enemy sometimes spawning in idle position and softlocking the game

  • Fixed the bug with melee weapons not destroying projectiles when Star item was equipped

  • Rewards from Run Modifiers should no longer appear during Daily Runs

  • Fixed issue with items from the Summon ability dropping out of bounds

  • All achievements should now be able to be unlocked properly (specifically, β€œDiabolical”, β€œSurprise!” and β€œI Stepped on (1000) Caterkillah”)

  • Fixed the bug where clicking out of the Leaderboards window after a Daily Run wouldn’t allow you to press continue

  • Fixed the issue with the Leaderboards "Around" tab highlighting the first 3 players

  • Bucanneer starter weapon should now be dealing damage to the tentacle wall attack from the C’thulotl boss

  • Fixed the bug with rockets not dealing damage as soon as they spawned

  • Raygun weapon should now properly work against flying enemies

  • Fixed the issue with Advanced Ammo having the wrong image when it was dropped on the floor

  • Spike traps are no longer activate after a room is cleared

  • Fixed the issue with the camera panning to the wrong spot when coming back to the Hub after collecting a Cave axolittle

  • Nugget will no longer have the exclamation mark symbol above its head if there are no new dialogue options

  • Fixed the bug where the Faith ability was making you lose some of your items if you didn't die after using it

  • Mine-Gast bullets should no longer be getting stuck on walls

  • Fixed the art of the rocket bullets rebounce when Dpad Shots item is equipped

  • Fixed the icon of the Gangster Weapon Specialization

  • Freeze status effect will no longer make jumping enemies bug

  • Fixed the description of the Shotgunnifier weapon

  • Fixed the issue with the Magnet item now working as intended

  • Fixed the issues with the aim assist, it is now working properly

  • Canceller item no longer makes you lose your ability charge progression

Other

  • Added Journal menu inside the Pause Menu during a run (you can now check the details of your weapons and items through it inside the run)

  • Added scroll bar for both Journal and Axopedia menus and removed the empty slots

  • The mouse cursor is now confined inside the screen when you are in Fullscreen mode

  • Made adjustments to camera when it is set to Player focus, and it should feel more responsive now

  • Lava Ground in the Cave biome now does damage after you cleared the room

  • Added prompt to close the Leaderboards when talking to Mr Huggins

Π§ΠΈΡ‚Π°Ρ‚ΡŒ Π² Steam β†—

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