The Twisted & The Hollow Is Now Available!
We are pleased to announce the release of ZEPHON's first DLC: The Twisted & The Hollow!
This DLC includes 2 new leaders, 7 new units, 3 new operations, 3 new items, 2 new outposts, 5 new quests, 4 new mutators and 4 new tracks.
Accompanying the DLC we're also releasing an extensive patch that adds 4 new technologies, new illustrations, ambient sounds and a plethora of gameplay, quality of life and balance improvements.
A few gameplay changes we'd like to highlight:
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Each leader now has a different set of starting units. If a unit is exclusive to a DLC and that DLC is disabled, the unit will be replaced by a cost-equivalent amount of default branch units (Militants, Abkluth Dragoons, Ishim Enforcers).
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Enemy units on city tiles now disable all buildings on the tile.
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Increased variety of neutral units: Human, Voice and Cyber units up to tier 2 now also spawn as neutrals.
https://store.steampowered.com/app/3607430/ZEPHON__The_Twisted__The_Hollow/
Enjoy!
Version 1.1.0
New
- Added The Twisted & The Hollow DLC content.
- Added new researchable technology Shield Dome (tier 6, non-affinity): +17% city damage reduction for headquarters.
- Added new researchable technology Mobile Hardpoints (tier 7, Human): +8% ranged cover damage reduction for non-flying Human units if they have not moved.
- Added new researchable technology Railgun Roads (tier 8, non-affinity): Doubles road movement bonus.
- Added new researchable technology Market Defluctuation (tier 9, non-affinity): -50% Concordat buy prices.
- Added unique illustrations and ambient audio for the leader quests.
- Each leader now has a different set of starting units. If a unit is exclusive to a DLC and that DLC is disabled, the unit will be replaced by a cost-equivalent amount of default branch units (Militants, Abkluth Dragoons, Ishim Enforcers).
- Enemy units on city tiles now disable all buildings on the tile.
- Enemy units on outposts now disable all gains from that outpost.
- Increased variety of neutral units: Human, Voice and Cyber units up to tier 2 now also spawn as neutrals.
- Caches can now give operation rewards.
- Added a use-item animation for each hero.
- Allies and spectators can now see which technologies have been researched and are being researched by others in the research screen.
- Spectators can now access the communications screen to see the standing and treaties of all players.
- Added ability to easily select units with queued orders before executing their orders. The end turn button now becomes "Order Queued Units (X)" / "Execute Queued Order (1/X)" to select and execute orders one by one. Right-clicking the end turn button when it's in this state executes all queued orders.
- Added "Victory Requires Defeating NPCs" advanced setting (defaults to on).
- Number keys now scroll to the corresponding tier in the research screen.
- Added "Enemy In City", "Combat" and "Combat (Advanced)" tips.
- Added loading tips about mass-moving units and sight blocking features.
- Added more ambient audio to terrain features.
General
- Non-affinity branches are now hidden by default in the research screen.
- Improved unit voice line playback so it is less likely that they repeat. The likelihood of a line repeating depends on how long ago it was last played, and any lines played within a minute will not play again.
- Improved performance of the research screen.
- Default control bindings now better take into account non-QWERTY layouts by preserving the key letter (CTRL+Y for yield overlay) or preserving the key position (QWE for unit actions) where appropriate.
- Player abilities now trigger notifications (e.g. Words of the Prophet converting one of your units).
- Notifications of abilities that target enemies are now colored red.
- Notifications that affect custom-named units now show the custom name instead of the generic unit name.
- Attack area now only considers line of sight rather than attackability, so it also shows over allied units. This makes it clearer to see a unit's general attack range.
- Atramentous Aura can now target any tile.
- Renamed Combat Drone, EMP Drone and Repair Drone to Combat Melisai, EMP Melisai and Repair Melisai.
- Increased Vulkan R-5 size by 10% to closer match Plangent Orolos.
- Overcharged +1 armor penetration is now in the trait instead of the weapons for increased clarity.
- The Deep can now only be accessed once per game.
- New (not previously picked) The Deep options are now clearly marked.
- Nightmare, Acrin Bone Whistle and Tribunal Tether summons now appear more synchronized with casting animation instead of instantly.
- Resources granted every X turns (Acrin Crash Site, Hwedo's Brain, Neumanatic Cornucopia) now in the total resources display when they would trigger next turn.
- Features that block sight, now explicitly say it in their associated entries.
- Show button to open research screen from the start.
AI
- AI now treats Combat Medics as support units regarding usage and positioning.
- AI now produces less Combat Medics relative to other unit types.
- AI Untold Prophet will no longer use Word of the Prophet on summons.
- AI units under System Overload no longer attack with low hitpoints.
- Improved AI unit targeting, especially for units with Cone and Area weapons.
Balance
- Higher difficulties now have increased AI diplomatic aggressiveness.
- Hovering units now benefit from Roads.
- Increased Life Steal trait life steal from 10% to 20%.
- Increased Incendiary Grenade damage from 1 to 1.5.
- Rebalanced cache reward chances to be 4 : 2 : 1 : 1 for resource:item:operation:unit.
- Spirit of Mankind is now a tier 10 research and permanently increases loyalty by 10.
- Asymmetric Arbitrage is now a non-affinity technology.
Human
- Smoke Screen is now a free action.
- Interceptor Missile is now a free action.
- Reduced Shiraki Cruise Missile range from 12 to 9.
- Increased Argosy Targe invulnerable damage reduction from 50% to 67%.
- Reduced Antimatter Diffraction invulnerable damage reduction bypass from 33% to 17%.
- Increased Gauss Cannon damage from 8 to 12.
- Increased Gauss Cannon armor penetration from 6 to 7.
- Increased Power Fist damage from 12 to 16.
- Increased Power Fist armor penetration from 7 to 8.
Voice
- Precentor of Nihilus now increases the experience of all produced units by 2 for each Midnight Chorus in the city instead of the previous effect.
- Reduced Dark Vassael cost and upkeep by 25%.
- Reduced Fallen Orolos cost and upkeep by 25%.
- Reduced Surthodai's Embrace cost and upkeep by 33%.
- Reduced Plangent Orolos cost and upkeep by 33%.
- Nightmare dying no longer affects experience.
- Apotheosis dying unit no longer affects morale or experience.
- Increased Apotheosis damage from 4 to 6 and armor penetration from 3 to 4.
- Aegyllan Worm Tunneling now applies Stealth for 1 turn.
- Increased Aegyllan Worm cost by 33%.
- Pestilence is now a free action with cooldown 3.
- Increased Deathshriek damage and armor penetration from 2 to 3.
- Increased Essence Syphon from +1 to +2 armor.
- Surthodai's Kiss now only affects Voice units, and heals 1 hitpoint in Bleed (instead of 2 from Bleedwalker).
- Halved Choral Celerity cost.
- Vorodai Proselyte now has Indirect Fire.
- Withering Breath now has Corrosive.
- Shrieker now has Concussive.
- Increased Hymn of Decay morale loss on use from -1 to -2.
- Increased Dimensional Reverberations from +1 to +2 dimensional echoes per kill.
- Increased Pestilence attacks from 1 to 2.
Cyber
- Holopatter now affects all Cyber units instead of all non-large, non-flying units.
- Marked Target now also works for melee weapons.
- Antiparticle Purge now also removes Abkhan Drey and Sandpit.
- Fixed Singularity Blade having 6 range instead of 3.
- Increased Interpolated Production minerals cost reduction from -5% to -10%.
- Interference Protocols can no longer target titan units.
Emulated Mind
- Increased Mind Hack duration from 5 to 10.
Furtive Tribunal
- Scimystic Scismatics now gives influence instead of research.
Heartless Artificer
- Part Distribution now affects Antigrav Assembler instead of Synthetic Printer.
- Increased Transuranic Apathy production cost for Seraphim Archangel from -6 (-8.3%) to -25%.
- Default Immoral rank now shows as 0 and gives -0 loyalty.
Practical Romantic
- Hardening Hearts now gives +8% invulnerable damage reduction for a turn when the unit loses morale due to unit death instead of -10% morale loss.
- Memories E'er More now prevents units from being shaken instead of -10% morale loss.
Rogue Operative
- Increased Icarus Satellite attacks from 1 to 2.
- Decreased Icarus Satellite damage from 12 to 8.
- Decreased Icarus Satellite armor penetration from 7 to 6.
Bug Fixes
- Fixed a potential crash when the only tile candidates for quests were too far away.
- Fixed a crash in Korean translation when selecting Destroy Shards in Under Observation.
- Fixed a crash that could occur when selecting hotseat save games.
- Fixed Antimatter Diffraction doing more damage than intended to targets without invulnerable damage reduction.
- Fixed taking passive damage canceling unit orders (e.g. Decaying cancelling a long movement order).
- Fixed adding multiple non-stacking items affecting heroes multiple times (e.g. Iok'la healing).
- Fixed Seed of Extinction affecting non-enemies.
- Fixed Atramentous Aura and Experimental Drugs (Success) not increasing movement.
- Fixed AI being able to build heroes above the hero limit.
- Fixed Abkhan respawning as non-neutral under some circumstances.
- Fixed units under Dream Prison by the Anchorite standing still.
- Fixed Hast not being usable saying "No actions remaining." instead of "No movement remaining.".
- Fixed control bindings showing the incorrect key on non-QWERTY layouts.
- Fixed ESC not closing lobby screen while in a game.
- Fixed Concordat screen fading to black when closing.
- Fixed spectators being asked to select research.
- Fixed Phoenix Interceptor death effects.
- Fixed Zephon Black Site portrait.
- Fixed Gauss Rifle icon.
- Fixed Life Steal trait icon being low resolution.
- Fixed Acrin Zealots unit name not being plural.
- Fixed Cr'la Disciples unit name not being plural.
- Fixed Titan Melee trait not mentioning that it can hit flying units and attack over cliffs.
- Fixed Schism of Regimina not mentioning that it cannot target headquarters.
- Fixed Pulling trait not mentioning that it cannot target titans or fortifications.
- Fixed Commander Take Cover and Never Surrender targeting text.
- Fixed Dark Caress not mentioning that it also affects the unit it is on.
- Fixed Dream Prison usage notification not showing.
- Fixed Can Love Be Moral? mutator.
- Fixed offering peace to Anchorite not showing unique per-leader text.
- Fixed some debug panel crashes.
- Fixed some typos.
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