Version 1.3.6
This patch focuses on quest balance, AI behavior and follow-up fixes.
General
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Increased priority for AI to research out of the infantry branch.
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Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more aggressive.
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Black blood added to Acrin Titan and Acrin Spawnrider.
Balance
- Reduced the invading Helios Missile Tanks in The Empath's Defense from level 4 to 1 before difficulty adjustment.
Bug Fixes
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Fixed On Fire not dealing double damage to Desiccated units when stacked above 1.
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Fixed Eradicators retreating in Binaric Choice.
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Fixed Combat Drones being deployable on Fragment of the Fulcrum tiles.
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Fixed Orolosian Sanctuary being auto-cycled to.
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Fixed Imperious Exonaut Tactics visual effects playing on all units when upgraded.
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Fixed non-healer units becoming less willing to attack as they lost hitpoints.
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Fixed crashes when client->server item, unit and quest messages referenced an entity that the server had already removed due to a race (e.g. selling an item that was just consumed).
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