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Version 1.3.6

This patch focuses on quest balance, AI behavior and follow-up fixes.

General
  • Increased priority for AI to research out of the infantry branch.

  • Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more aggressive.

  • Black blood added to Acrin Titan and Acrin Spawnrider.

Balance
  • Reduced the invading Helios Missile Tanks in The Empath's Defense from level 4 to 1 before difficulty adjustment.
Bug Fixes
  • Fixed On Fire not dealing double damage to Desiccated units when stacked above 1.

  • Fixed Eradicators retreating in Binaric Choice.

  • Fixed Combat Drones being deployable on Fragment of the Fulcrum tiles.

  • Fixed Orolosian Sanctuary being auto-cycled to.

  • Fixed Imperious Exonaut Tactics visual effects playing on all units when upgraded.

  • Fixed non-healer units becoming less willing to attack as they lost hitpoints.

  • Fixed crashes when client->server item, unit and quest messages referenced an entity that the server had already removed due to a race (e.g. selling an item that was just consumed).

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