Patch v1.3.1
New stuff:
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Quick Re-connect system: If you get disconnected during the game you can now quickly rejoin and recover all your units and score you had before disconnecting. To do it just press "Re-Join" in the disconnected from server pop-up. We are still investigating the cause of the disconnects, but at least this feature should reduce the impact if they happen.
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Squad mode bonus: Playing in Squad mode now provides x2 more influence and research points to compensate for the extra difficulty.
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Crystal door locks are now multiplied by x1.5 for each player. So a door that needs 100 crystals to open with one player, with two players will need 150.
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(Editor) Survival: Added option to kill all bugs when ending the current stage (map editor)
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Added a new Galaxy Avatar
Improvements
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Improved the AK6 recoil
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Reduced the size of the info panel that shows up when a player has bad connection with the host and also removed it after a few seconds.
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(Editor) Changed procedural paint so it only uses 2 layers for ground and 1 for outlines
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Improved performance of the new AK20 model
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Capulue locomotion (beta): Improved several cases where capsule locomotion was not working like the current locomotion
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Increased the HP of the first base in Nebula Mountains
Fixes:
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Fixed survival games with bosses not spawning any enemies.
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Fixed the pop up that shows up after reinstalling the game not restoring the progress, forcing the player to do a manual restore.
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Fixed the network replication of weapons when grabbing them with two hands.
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Fixed losing your friends list after restoring a game (sorry!)
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Fixed weird collision issue with the AK20
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Fixed the respawn timer in squad mode not working correctly.
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Fixed non-hosts not being able to protect themselves from bug bomgs using the energy shield
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Fixed a few errors that would potentially create disconnections from the server
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Fixed players joining in-progress domination games not being able to capture a gate
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Fixed in-progress games appearing as "game ended" in some domination games.
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Fixed the galaxy appearing all blue sometimes
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Fixed a case where the avatars would glitch and appear to float in the air.
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Fixed navmesh issue in Perovskite
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