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[14 December Hotfix]

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Hey!

Today we have a new hotfix to share. It is mainly bug fixing but we have included a "Bug Report" ingame, so it is easy for any player to share the files, in case any player encounter a problem.

Also, if you encounter any problem when claiming the skins (marked as "Claimed" but not ingame), please re-sync Twitch on G2G and the problem should be solved.

New feature

Introduced a bug report shortcut in the UI of the game. You can also generate an archive with all necessary files to help us understand the issue.

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1 / 1 · 100%

You can find the button on the ESC menu (upper-right) and will trigger the following:

  • It will open the Bug Report section of Endless Dungeon in Games2Gether
  • Automatically will create a zip file with all the necessary files in ...Documents\Endless Dungeon\Temporary Files\BugReportArchives

Then you will need to just fill the report and include the .zip file that is created.

Improvements

  • Ensured merchant was always offering 5 items

  • Added new tutorials throughout the game

  • Improved sound effects when Bunker is being hit during her ultimate

  • Improved sound effects when rerolling what the Merchant or the Hero Upgrade Machine was offering

  • The call to action UI element about crystal upgrade is now animated

Bug Fixing

  • Fixed an issue where the videos ingame could be muted in specific conditions

  • Fixed an issue where the weapon mods were not applied in specific conditions

  • Fixed an issue where the smoke effect during the Eryaudi boss encounter could stay visible in specific conditions

  • Fixed an issue where disabled turrets could still track enemies

  • Fixed an issue where the Amplifier turret was not getting a bonus when being shoved

  • Fixed an issue where the Crystal Bot could get stuck in the Core District in a pillar

  • Fixed an issue where the label on UI elements on doors during boss encounters was misleading

Multiplayer Bug Fixing

  • Fixed an issue in multiplayer games where clients with a lot of achievements could prevent the host to get achievements of their own in specific conditions

  • Fixed an issue in multiplayer games where clients could only see their hero quests in the HUD and the station map screen

  • Fixed an issue in multiplayer games where client could not see their hero chip equipped in the dungeon

  • Fixed an issue in multiplayer games where the counter on finished hero quests could be off by 1 for clients

Have a nice day :)

[h3]Get Involved![/h3]
For the latest news and announcements, don't forget to visit our official social channels.

[url=https://steamcommunity.com/app/1485590 style=button]Steam Community[/url] [url=http://steam://openurl_external/https://steamcommunity.com/linkfilter/?rl=https://discord.com/invite/amplitude style=button]Discord[/url] [url=https://twitter.com/EndlessUniverse style=button]Twitter[/url] [url=https://www.tiktok.com/@amplitudestudios style=button]TikTok[/url]   
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