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The dress-up feature and the XWear format were officially released

Thank you for using VRoid Studio.

We’re thrilled to announce the official release of VRoid Studio’s new dress-up feature as well as the XWear format, which have been in development since last year.

A heartfelt thank you to everyone who participated in the closed and open beta tests and provided invaluable feedback.

Learn more about the XWear format and the dress-up feature in the news linked below.

▼Learn more https://vroid.com/en/news/26gn98sTuPJQ53LxDQRyFg

Updates during the open beta (v1.29.55 and v1.29.56):

■ New features

  • Added a feature to manually delete mesh symmetrically

■ Fixes

  • Fixed an issue where VRMs exported from VRoid Studio appeared white in UniVRM

  • Fixed an issue that prevented VRM export when mesh normals were missing

  • Updated to display error dialogs during import/export

  • Fixed an issue where shape keys were not saved in exported VRMs

Updates in the official v2.0.0 release:

■ New features

  • Added a feature to adjust texture quality during VRM export

  • Introduced recommended options for VRM export

    • Remove the UpperChest

    • Set the Root of the SkinnedMeshRenderer to the Hips

    • Set the length of normals to 1

  • Introduced recommended options for XAvatar export

    • Remove the UpperChest

■ Fixes

  • Fixed an issue where textures in exported VRMs would multiply unexpectedly

We will keep looking out for your comments and feedback and work towards new updates. Thank you for your continued support.

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