v1.0.10
Fix - Fixed phantom ocean current forces causing carrier to drift around too much Fix - Fixed enemy carrier running out of fuel Fix - Fixed Petrel failing to get close enough to airlift surface vehicles Fix - Surface vehicles stop and wait if following vehicle is too close to reduce bunching up on sharp corners Fix - Aircraft landing gear state is correctly saved/loaded Fix - Aircraft attached to carrier in existing saved games have landing gear extended Fix - Adjusted ocean foam shader to reduce effect of foam obscuring islands at high altitude Rework - Reverted max waypoint altitude to 2000m Rework - Improvements to surface vehicle following behaviour to increase follow speed Rework - Improvements to surface vehicle path following to prevent oversteer and overshooting waypoints
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