Update - 10 Sept 2021 Fixes and Improvements
Dear Players,
Today we release v1.0.17. Please see the change notes below for a full list of changes.
We have been working hard on fixes and improvements and have been updating the game at least twice a week. Usually we post the new version with "small update / change-notes" type community post which doesn't show up on the store page, but you can see all the change notes on the news tab in the games community.
Many thanks to all the players who reported these bugs that we have fixed on the official issue tracker. You can access this site using the in-game "report a bug / feature" button.
Today we are also launching the store page for Stormworks: Search & Destroy. Stormworks is another game made by our studio. Check it out here.
We look forward to hearing your feedback on this new update!
Much love <3,
The Carrier Command Developers
v1.0.17
Fix - TV-guided missile no longer has the same mesh as the IR missile Fix - Minor German localisation fixes Fix - Fixed rocket pod attachment description stating incorrect rocket capacity Fix - Improvements to torpedo target acquisition Fix - Improvements to helicopters lining up with runway when landing Fix - Increased speed of resupplying IR flare launcher attachment Fix - Air vehicles no longer explode on contact with other air vehicles Fix - Fixed carrier not moving when set to reverse Fix - Fixed rocket pod rockets flying upwards when fired from a manta doing an attack run Fix - Improved Petrel accuracy when airlifting moving targets Fix - Fixed island name not showing on ship's log for island lost notifications Rework - Swapped names/descriptions/behaviour of surface observation camera and actuated camera Rework - Reduced min/max player camera pitch from 85 to 80 degrees
VR
Fix - Zoomed camera UI now correctly lines up with vehicle targets
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