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Patch Notes V0.3.6

Hello everyone, our new patch is out!

Improvements:

  • Experience system is added. Testers can finally level up their lords as they play and have access to their talent rows!

  • Added global cooldown to skills.

UI:

  • Added Player turn and Enemy turn indications.

Bug Fixes:

  • Obliterate proc effect will now fade properly after use.

  • Riposte proc effect now works.

  • Fixed an issue where trinkets that depleted their usage limit did not show greyed out effect.

  • Life binding necklace now properly gives maxHP.

  • Fixed an issue where fame gained after great hall wasnt added properly.

  • Greater minions can no longer be merged.

  • Dodge now rolls it's chance for each attack on any triple or double attack instead of dodging them all.

  • Clan Tyranasz now properly loses maxHP gained from lord skill at the end of invasion.

  • Fixed an issue where maxHP gained from Vigour was permanent.

Balance Changes:

  • Minion merge cost increased from 120 to 200.

  • Cunning now gives 3% crit damage multiplier instead of 5%

Disciplines

Blood:
  
  • Fiendish Skin now costs 20 blood instead of 25.

  • Lust morale damage done is reduced to 5 aoe.

  • Vampiric Embrace now gives power every 20 blood instead of 10. Cooldown increased from 3 to 5.

  • Blood armor empowered now gives 1 crystalize instead of 3.

  • Setback now gives 1 finesse instaed of 2. Cost is reduced from 2 ap to 1.

  • Tradeoff empowered now gives 1 finesse instead of 3.

  • Petricied Barrier now gives +5 physical armor to Gargoyle Skin instead of doubling it.

  • Boiling Hunger now deals 20 morale damage instead of 25. Cooldown increased from 4 to 5.

Hunters

  • Pirate Boss punch now also inflicts 5 daze.

  • Renew now restores 20-30 morale instead of 15-20.

Lords

  • Clan Vorodys lord skill now has 1 turn cooldown. It gives 5 physical armor instead of 1 fortified during defence mode.

Fame

  • Required points for some ranks have been increased.

  • Prestige rank 6 and 9 bonuses have been swaped.

  • FaF perk now gives +2 Movespeed regeneration.

Rooms

  • Kitchen level1 now provides 2 power instead of 3

  • Ballroom level2 now provides 3 prestige and seduction instead of 5

Trinkets

  • Dagger of Instatiable Thirst: No longer has common rarity. Now requires 20/15 attacks instead of 15/12.

  • New trinket: Gain 10/20/40 magical armor.

Decors

  • New Decor(epic): Dispel lord every 4 turns.
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