Ho Ho Hotfix
Hello everyone! Our new patch is out!
To get into the holiday spirits, we've added a one-time-only chest gift to everyone. Event is up until January 6th.
Claim your gifts and gain 50 Heritage points!
Achievements
We added some new achievements to the game:
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Achievements for every defeated a Boss for the first time.
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Achievements for beating the game on Radiances 1-8.
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Achievements for reaching nights 100-150-200 on infinity mode.
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Achievement for reaching 2000 Heritage points.
Infinity Mode
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When no more skills are available in the skill choices, players will instead gain 25 maxHP per choice.
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When no more legendary trinkets can be obtained from boss kills, players will instead gain 50 maxHP.
Bug Fixes
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Fixed an issue where if game is closed during credits, it would cause game to no longer load after.
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Fixed an issue when game is closed during infinity mode combat and continued after, rewards wouldn't be acquired.
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AP gained from events no longer go over the AP cap.
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"When you see the credits after a run end pressing "Quit Game" won't close the game but will direct you to the main menu" This is fixed, quit game now closes the game.
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"When you have multiple pages of skills mousing over a blank spot on later pages shows the tooltip for what was there on a previous page". This is fixed.
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"Obliterate's initial cost is 4 AP but after first use and till the end of a battle it becomes 5 AP". Fixed, should always be 4AP cost now.
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"The magical armor you get from the "No Mercy" Skill in the Ferocity School does not add up to your magical armor ! instead it replaces it ... which basicly makes you loose magical armor". This is fixed.
Trinkets
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New Trinket "Vorodys Vigor Idol": All summoned minions during combat start with 10/15/30 maxHP
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New Trinket "Scarlet Revenge": Double/Triple current thorns on self.
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New Trinket "Heart of Pestilence": Double/Triple Decay stacks on target.
Ferocity
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"Pummel" skill's damage increased from 2 physical damage to 5.
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"Vicious Strikes" empowered now gives +2 recast to all skills if target dies from this skill.
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"Execute" skill has been reworked.
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New "Execute": Deal 30 physical damage to target, if target is below 50%HP also apply one stack of "executed" debuff. Targets with executed debuff take 30 additional damage from "Execute" skill per stack. Empowered applies 2 stacks of this debuff.
Blood
- "Untouchable" armor increased from 5 physical and if 60<blood 5 magical armor to 10 physical and if 60<blood 10 magical. Empowered now gives 1 block and if 60<blood another 1 block.
Necromancy
- "Evolve Minion" skill now carries all previous buffs of minion to the evolved version.
Decors
- New Decor "Cage with Sacrifice": All summoned minions during combat start with 5/10/20 maxHP
Visitors
- Reworked an event: "Pay 800 gold to undo the curse or lose 20 max HP." It now requires 500 gold, however, and any amount below that will no longer work.
Improvements
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Fixed Empowered "Pummel" skills' description.
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Fixed overlap in "Prognosis" skill lore.
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"Rubedo Jewel" trinket now has the right icon for epic version.
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Cunning numbers can now fit properly even in high numbers.
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Treasure room level 2 description is fixed.
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Added tooltip to multicast to inform that max multicast cap in one turn is 6.
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"Pericyte Barrier" empower now correctly mentions that it gives physical armor bonus to Gargoyle Skin.
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