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Patch Notes V0.2.6

Hello everyone, our new patch is out!

Improvements:

  • Settings options are available again.

UI:

  • Icon Updates and tooltip description polishes.

  • Trinket choice reward screen has been polished.

Bug Fixes:

  • Fixed an issue where Clan Vorodys was taking less damage than intended.

  • Fixed an issue where Constitution ability was giving one damage reduction for every one point if target had any current armor.

  • Targeting issues on treasures during pirate boss fight have been fixed.

  • Fixed an issue of hunters HP bars remaining after death and causing target issues for future summons.

  • Perk choice reward now properly works when there’s more than one reward during same night.

  • Fixed an issue where Lord’s movespeed was resetting completely instead of increasing for movespeed regen amount at the end of every invasion turn.

Balance Changes:

  • Initial Movespeed of Vampire lords has been decreased from 5 to 1.

Disciplines

Blood:
  
  • Blood Armor now gives 5 magical armor and empowered gives 2 crystalize instead of reducing blood cost.

    Ferocity:

  • Sentence to death now gives 2 vulnerabilities instead of 5, now can be used on Bosses as well.

  • Unending Dread now has 1 initial recast.

  • Howl now gives 1 strength instead of 2 and Aoe morale damage has been decreased to 10 from 20.

Hunters

  • The scale of hunters’ damage reduction and increase from morale has been halved.

  • All hunters now gain 1 constitution end of every night.

  • Ranger’s attack pattern has been changed.

  • Ranger’s Twin attack base damage increased from 3 to 5

  • Ranger’s Focus Fire now deals 1 additional damage for each daze target has and base damage increased from 10 to 15.

  • Ranger’s Volley now also applies 1 daze.

  • Ranger’s band aid skill now also restores 20 morale.

Bosses

  • Bard’s heal the soul now has a counter buff to make it clear.

  • Bard’s passive has been rehauled, she now gains +2 int for every 3 consecutive attack skills used by Vampire lord. Added a counter buff.

  • Bard’s pixies now disappear after 3 turns instead of 2. Their HP’s has been increased. Red pixie now also attacks dealing 20 physical damage.

  • Pirate boss Keg men HP has been increased from 30 to 50.

  • Pirate Boss now has a 4th treasure that explodes and deals 20 aoe damage if destroyed.

Rooms

  • Rooms now have 5% chance to be level 2 and 1% chance to be level 3 in room choice rewards.

  • Great hall lvl2: 5 prestige every 4th changed into 2 prestige every other night.

Perks

  • Perception now gives 10% All damage reduction

  • FaF perk now gives +2 Movespeed regeneration.

Trinkets

  • Potion of Unlife HP heal has been changed to 5/10/15 from 10/20/30 for their respective rarity.

  • Refresh scroll now has usage limit 2.

  • Progenitor Idol(rare) now gives +2 strength and +2 intelligence instead of 1.

  • Progenitor Idol(epic) now gives +3 strength and +3 intelligence instead of 2.

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