Scoot Patch - 17/11/2025
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Fixed first person view not working properly
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Altered flight path calculation to allow mods to change gravity at runtime
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Fixed bug where scooter was invisible and the rider was glitched out
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Optimised scooter spring animation to be consistent across frame-rates
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Polished hip spring animation to be consistent across frame-rates
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Polished head spring animation to be consistent across frame-rates (fixes head randomly looking in different directions)
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Fixed player twisting weirdly when boardsliding
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Fixed replay editor camera not having same render distance as game camera
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