Untrusted - v1.170 - Changelog
Good news everyone!
Season 7 starts today!
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5 new skills and many updated mechanics / game balance changes! Make sure to check the full changelog below!
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Untrusted on Steam is now pay-to-play. This comes as a necessity to explore certain opportunities to get untrusted more advertised and known. It's no secret we are a small community and Untrusted could benefit for some extra exposure: there is a very interesting opportunity coming up in the next weeks and this was a necessary step to take! Please note that everyone who got a free copy in the past of course still gets to keep it!
Untrusted - v1.170 - Changelog
All "Famed Operatives" are on sale for one last chance during season 7!
New Features
- New skill "Cover Support" : if doxxed, your target will be shown as NETSEC tonight.
- New passive skill "CQC expert": disorganized murder attempts are less likely to succeed against you.
- New Skill "Arrest Recording" : gain 1 article if your target is arrested tonight.
- New Skill "Relay Connection" : prevents ISP and Jamming on target player this turn.
- New Skill "Critical Thinking": Each failed hack grants you a use of this skill. Permanently improve your hacking chance.
- New Consumable "Die of Frustration" : decreases the chance of getting the starting role you spawned as during the last OPSEC.
Balance changes
- "Agent Leader" and "Investigative Mole" gain "Covert Support".
- "Loose Cannon", "Bounty Hunter" and "Field Agent" gain "CQC Expert"
- "Journalist" gains "Arrest Recording"
- "Network Specialist" gains "Relay Connection"
- "Blackhat" gains "Critical Thinking"
- "Denial of Service" no longer sends a notification to all players. Only players that connected to the dossed node on that day will be notified.
- "Planned Raid" now allows to specify the night of arrest within the next 3 nights.
- "Obtain Evidence" no longer occupies the target.
- "Looking for an Old Friend" signficantly increases the murder chance for "Resentful Criminal" if the Operation Leader has been found.
- "Wake up call" is now a passive skill, RNG dependent and triggered automatically. The higher the death count, the higher the chance a SK will turn PB.
- "Dumpster Dive" minimum debuff increased
- "Keylogger Honeypot" reduced by 1 charge
- "Wire Shark" cooldown lowered by 24h
- "Upload Intel" spawn list rebalanced.
- "Rival Hacker" gains "Setup"
- "Resentful Criminal" gains "Move Hideout"
- "Double Crosser" loses "Review connection logs"
- "Script Kiddie Attack" now has unlimited charges.
- "Ask The Right Question" now occupies the target and no longer tells if a player has the "Hack" skill: instead, it now tells the amount of successfully hacked nodes by that player.
- "Analyst" loses "Midnight Meeting"
- "Analyst" gains "Review Connection Logs"
- "Investigative Mole" loses "Follow"
- "Investigative Mole" gains "Midnight Meeting"
- "Forensics Specialist" loses "Midnight Meeting"
- "Offensive Mole" loses "Midnight Meeting"
- "Blackhat" loses "midnight meeting"
- "Blackhat" hacking chance lowered from "Very High" to "High"
- "Blackhat" gains "Move Hideout"
- Spawn lists rebalanced
- Mutator Boxes now have a 25% chance of failing. Price adjusted to mutator boxes
- Salty Meat, Soda and Service Pistol price adjusted
- The success rate of consumables that alter spawn rate have been slightly rebalanced
Client-Side changes
- Fixed a bug where the Forensics Specialist would be shown as their undercover role in the summary screen
- Fixed (?) rendering issues with 2560x1440 resolution
- Miscellaneous minor bugfixes/improvements
Server-Side Changes
- Fixed a bug where the Agent Leader would not be prevented from using "Hack" on the target node
- Fixed a rare bug in processing "Planned Raid" incorrectly under certain conditions
- Miscellaneous minor bugfixes/improvements
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