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Sweet Potato, A Potato Evolution Story V0.56

New:

  • Potato Evolution will happen after reaching A#30, it will fully disappear from the game (an avg bonus from players around A#30 will be permanently applied to every upgrade). It is replaced by a new feature called Sweet Potato that will be part of a big feature in 3-4 parts, this is obviously the 1st. Some Potato bonus around the game got fully removed, while some has been turned into Sweet Potato, you will easily find which one by navigating to most feature around the game.

Fix:

  • Larva pity could sometime go above the required value.

  • Reincarnation infinity corner moved into Bigdouble to avoid breaking at high value.

  • Switching between Normal & League save should properly refresh the visual in the Expedition & Farming shop.

Greeting Dear Farmers,

The core reason for this "evolution", instead of a brand new shiny feature with it's own mechanic/gameplay etc.... is because Potato was pretty close to reach the upper high number limit that the game can hold, so a switch to something else did sound good. I will do the same for Skull next and merge both under the same UI to save a slot in the button feature at the bottom for future use.

There is more Sweet Potato upgrade coming soon but i wanted to see how the first few upgrade scale, meanwhile i will work on a way to promote pet without having to farm a specific area OR pay a token.

Читать в Steam ↗

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