Bug fixes, Balancing, & Bug fixes, v1.2.0
Hey everyone, last we spoke I said we'll have the next update in 2-3 days. Turns out we had some bigger issues than expected but trust me we haven't stopped working. This update brings a lot of bug fixes, game balancing, and a couple new features. Check out the change log:
[c]v1.2.0[/c] Change Log:
Additions/Changes
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Watch out, customers & workers can now slip on dirty spills left behind.
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Preferred seats now highlight in the ticket selection menu.
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Increased chances of customers purchasing snacks.
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Made days a bit shorter and shortened movie lengths to lower dead time.
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I started work on Custom Movies implementation, this will be in the full game on release.
Fixes
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Fixed customers were leaving line for missing movie, removed this completely.
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Projector bulb was breaking at weird times.
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Throwing item velocity tweaked a bit.
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Picking up items sometimes teleported the player.
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Sometimes popup windows was causing players to remain frozen.
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Various fixes with line system.
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Various stocker worker fixes.
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Various security worker fixes.
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Worker not showing up / stuck outside.
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Many many other fixes too small to include.
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General optimizations.
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