Improved AI, bug fixes, & QOL, v1.3.4
Hey everyone, back with another update. The list includes the changes from last post since they weren't in an official update, check out the change log.
[c]v.1.3.4[/c] Change log:
Additions/Changes
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You can now grab/take items from boxes stored in storage.,
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Tweaked customer spawning values and increased max customers amount.,
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Slightly tweaked janitors to hopefully help with cleaning spills/dirt.,
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Stockers now prioritize least filled shelves when stocking,
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Added outlines to storage containers to help visualize.,
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Slightly buffed workers walk speed.,
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Customers items now revert back to containers if they leave due to closing, or being late. Items only drop now if no space on shelves.,
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Shop items now show you how many you have in stock.,
Fixes
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Fixed items on the floor being picked up by a box, stocker assumed item as a dropped item.,
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Fixed Cotton Candy not being able to be picked up.,
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Fixed Slushy Machine with workers,
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Fixed movie pirates not being stopped by security.,
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Potentially fixed items scaling oddly in containers.,
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Fixed pizza machine.,
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Fixed line separators being interacted with when holding an item.
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