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Experimental Branch Quick Update - Campaign 2.0

Thank you for all your feedback so far! We really appreciate the help! The difficulties will remain a work in progress as usual; nothing is final. We are closely monitoring feedback and data to ensure everything feels fair and fun, so keep them coming.

Changes

  1. Veteran and Pro difficulties reduced. We are closely monitoring the data. Keep the feedback coming!

  2. Starting squad stats (Benchwarmers & Angus) have been buffed

  3. Act 1 & 2 teams nerfed OVR stats

  4. Timer Mode re-added. Max Goal is now the hybrid mode, where games can be won either by reaching the goal limit or when the clock expires

  5. Added Nightmare Difficulty (Experimental). This mode is intended for hardcore players, with increased difficulty across the board. We will continue monitoring feedback to ensure it remains fair, but expect a serious challenge. (Note: Nightmare is essentially what Veteran used to be.)

  6. Hits from behind now cause slightly less puck control loss

  7. You can now bodycheck while carrying the puck (Experimental)

  8. AI tweaks to both offense and defense

  9. Added new power-up icons

  10. The Cultists copy 2 relics instead of stealing them. They don't target your starting relic.

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