Experimental Branch Quick Update - Campaign 2.0
Thank you for all your feedback so far! We really appreciate the help! The difficulties will remain a work in progress as usual; nothing is final. We are closely monitoring feedback and data to ensure everything feels fair and fun, so keep them coming.
Changes
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Veteran and Pro difficulties reduced. We are closely monitoring the data. Keep the feedback coming!
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Starting squad stats (Benchwarmers & Angus) have been buffed
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Act 1 & 2 teams nerfed OVR stats
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Timer Mode re-added. Max Goal is now the hybrid mode, where games can be won either by reaching the goal limit or when the clock expires
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Added Nightmare Difficulty (Experimental). This mode is intended for hardcore players, with increased difficulty across the board. We will continue monitoring feedback to ensure it remains fair, but expect a serious challenge. (Note: Nightmare is essentially what Veteran used to be.)
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Hits from behind now cause slightly less puck control loss
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You can now bodycheck while carrying the puck (Experimental)
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AI tweaks to both offense and defense
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Added new power-up icons
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The Cultists copy 2 relics instead of stealing them. They don't target your starting relic.
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