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🍺 Brewers Club Monthly 🍺 Brewmaster Developer Update #5

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Hi Brewers Club!

Welcome to the October issue of the Brewers club with your latest update on Brewmaster🍻

Make sure you are subscribed to our Brewers Club Newsletter to get these updates direct to your inbox.

🍻 What have we got brewing? 🍻

Right now the development team is heavily focused on the Public Alpha with a particular emphasis on fixing bugs and getting the “feel” of the game good. We know this is going to be much easier to do with your help, which is why we’re getting it into your hands as soon as possible, and why we can’t wait to hear your feedback ❤

🎧 Audio 🎧

Part of that “feel” comes from audio, which is coming along at a grand old pace. For example, when you’re pouring, say, water into a container, the audio feedback helps you decide when to stop pouring, or if you’re pouring too vigorously. It’s also wonderfully cosy to just be in the brewing room listening to the ambience of the birds tweeting, while you think about what beer you’re going to make next.

💻 Coding 💻

The code team’s been smashing bugs that our intrepid QA team has been finding, but it’s also started throwing the game at more consoles and upgrading to the latest and greatest version of Unreal Engine 4, to see what works and what doesn’t after doing this - luckily, not a lot has gone wrong so far!

📝 Design 📝

What’s the design team been up to? Well, they’re working on the meta systems of the game: such as how you progress, what kind of tasks you’ll take on, and how this will all be presented. Our UI/UX team has been creating a kit to make the UI skinning process as smooth as possible, and so far it’s looking 😘👌

🎨 3D Artists 🎨

Who have I missed out? Our 3D artists, of course! They’ve been making some of the final assets for the Public Alpha, as well as the brewing equipment that you’ll unlock during the game. And the furniture… my goodness the furniture they’ve made - absolutely gorgeous stuff.

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The Brewmaster Alpha is happening 23rd - 29th Nov! Sign up here to make sure you receive a key

We're so hoppy to to invite you to the Brewmaster Closed Alpha! The Brewmaster alpha is a small sample of the game which will let you play around with some equipment and ingredients and brew a beer recipe from start to finish. We will be sending out a survey after the alpha to gather feedback and input from our community.

🍺 What will the Brewmaster closed alpha include? 🍺

The Brewmaster alpha is a small sample of the game which will let you play around with some equipment and ingredients and brew a beer recipe from start to finish. You’ll be able to:

  • Explore the kitchen and tasting room

  • Follow a recipe as part of the alpha and try making a beer

  • After making your beer you can simply experiment with the chemical simulation

  • Test out a range of equipment including pots, pans, burners, mash tuns, barrels, and more

  • Experiment with a range of ingredients

  • Use the tasting sequence to see what kind of beer you have made

📢 Please note: The Brewmaster Alpha is an early sample of the full game which is still in development. 📢

[

  • Find out more about the Brewmaster Alpha in our blog post

](https://www.aurochdigital.com/blog/2021/10/6/brewmaster-alpha)

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🏠 Digital Tabletop Fest - the Tavern 🏠

Steam's Digital Tabletop Fest: RPG Edition happened last week. This is an event we run in partnership with Steam 🎲

Digital Tabletop Fest was a multi-day celebration of tabletop gaming which ran from Oct 21 - 25, 2021. We hosted a main stage of amazing content with a focus on RPGs that you can catch up on soon. 

We ran a panel called The Tavern, all about alcohol and gaming. No RPG is complete without a tavern, so we of course had to look into games with beer! Including our very own devs from Brewmaster, joined by devs from Hundred Days, Viticulture, Talisman, and the founder of Hop Culture. 

All the streams from Digital Tabletop Fest will be available to rewatch soon. Keep an eye out on our socials to be the first to see them!

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🛠️ EGX Panel | Can simulation games teach you how to do a real-life hobby or Job? 🛠️

This was a panel we did for EGX 2021 featuring our Brewmaster developers. This panel goes into depth about how we've gone about making the game, from Art, to Marketing, to Programming.

The panellists chatted about the appeal and importance of the rising genre of simulation games. We also explored whether or not these games can actually teach you how to do their respective activity outside of the game.

Is there more value to be found in providing a digital recreation of a hobby or job to people who may not be able to do it otherwise? **

**

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🎤 Craft Beer Channel Podcast 🎤

Peter and Eren from the Brewmaster team joined the Craft Beer Channel on their latest podcast episode where they chatted about the game as well as the what it's like to be on the inside of the video game industry

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🎃 HOPPY Halloween from Auroch Digital 🎃

We hope you have an terrific Halloween! Check out this awesome Brewmaster pumpkin Jem carved, and head on over to Twitter to see the pint glass pumpkin she made as well!

Thanks for joining us for another developer update! If you want more people to talk about beer with why not join our Discord?

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