Patch Notes v1.3.16
But first, an announcement
Before I list the changes for this patch, let me first announce sneakily here that New Game Plus (NG+) is coming in a major update on 15th April. You'll get a new gravity manipulation ability, there's a new enemy variant, different enemy placements, at least one new shortcut/skips, some surprises along the way, and you can carry over your resources from any existing save.
Patch Notes v1.3.16
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Fix issue whereby a previously serialized Bug that had since been reprinted could end up thinking it was still inside DAD
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Fix: Correction to bug grab state across level loads - could end up in a state where it never cleared the grabbed thing
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Fix: Egonomics - Exterior geometry was disabled in the Comms Tower section! Might have been broken since v1.3.0, oups.
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Fix: The Cloud elevators were missing ceiling collider! Also probably broken since v1.3.0
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Improvement: For ultra low VRAM PCs, the game will now run with a very low texture budget - meaning it will look very bad but at least it will run. Anything under 1GB VRAM is considered ultra-low. One player was able to complete the entire game with a mere 128MB VRAM.
Patch Size: 19 MB
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