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Update - Hunter's Guild and Additional Enemy Behavior

This update includes new content, some additional enemy behavior, and fixes.

Hunter's Guild

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This new guild is a ragtag band of hunters. Discover their island outpost and join them to start their questline of hunts.

Enemy AI Changes

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Some enemies have a couple of new behaviors that they can decide to do during combat. This includes the ability to block attacks and drink potions. Both of these actions can be interrupted by a heavy attack or a lucky normal attack.

Favorite Items

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To avoid accidentally selling or destroying items, you can mark them as favorite. Using the previous "mark junk" hotkey will now cycle through marking an item as junk and favorite.

Changes

  • Added hunter's guild, including a new quest line and items.

  • Added a new boot-exclusive armor talent that reduces the distance enemies can hear you.

  • Enemies can now sometimes block attacks.

  • Enemies will sometimes try to drink health potions during combat.

  • Enemies with bows will now sometimes reposition.

  • Enemies with melee weapons can now switch to a bow if you are in a spot they can't reach.

  • Updated Unity engine version which addressed a security vulnerability.

  • Duplicate maps are now more likely to point to different islands than the maps you already have.

  • You can now rotate ship decorations that go on the wall.

  • You can now place the lunar calendar on the wall as well as a horizontal surface.

  • Item descriptions in the merchant interface now auto-scroll after a moment if their description contains a scroll bar.

  • You can now mark an item as favorite, which prevents you from selling or destroying it.

  • Slightly adjusted timing on enemy attacks.

  • Increased the amount of money earned from commission quests.

  • Increased the value of most fish, making fishing a more lucrative skill.

  • Strong health potions now require cave mushrooms instead of toadstool mushrooms, making them easier to craft.

  • Blacksmith Storage Chests are now a little more likely to drop rare ores.

  • You can no longer block attacks coming from behind you.

  • Allow placing other ship decorations on top of rugs.

  • Added sound when destroying an item.

  • Added sound when transferring items to and from ship storage.

  • Added mouse click sound when right-clicking an item in your equipment window to inspect it.

  • Added equip and un-equip sounds when changing equipment through the equipment window.

  • Fixed jitteryness of NPC health bars.

  • Fixed the Tempest Potion not working right in multiplayer when you are not the host.

  • Fixed NPCs not navigating correctly at some shipwreck points of interest.

  • Fixed client corpse appearance not matching their hair color.

  • Bears will no longer attack and kill Goldfang (a rare boar associated with an achievement).

  • Rite of Passage altar no longer makes the door open sound when used.

  • Fixed exploit where food items would not be destroyed if placed in storage before the consume animation finished.

  • Fixed some items having the wrong rarity.

  • Fixed some items having the wrong price.

  • Fixed NPCs being able to hit rocks when trying to hit the player.

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