Bug Fixes and Minor Improvements
Changes
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Fixed the wrong message being displayed when another party member declines a scene transition.
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Fixed an error if you try to sell multiple stacks of an item with 0 value.
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Added the ability to craft multiple items at once.
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Added an option to adjust the sun shadow quality resolution.
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Added a brightness slider in the graphics settings.
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Fixed an issue where buying the Warlord's Token from a merchant would cause a confirmation pop up asking if you wanted to sell the item.
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Fixed an issue where you couldn't see the diggable grave at some graveyards as part of the "Hunt for the Heirloom" quest.
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Fixed an issue where Redwood Islands would sometimes generate in a way that would prevent quest POIs from spawning on them.
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Fixed some typos.
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Fixed an issue where the Ashwalker's Ward item was protecting you from lava damage.
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Slightly reduced the amount of memory the game uses.
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Fixed some memory leaks.
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The death interface is no longer full screen, so you can still see your surroundings after you die.
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Fixed an issue where map items would sometimes point to the same island you were on when they were supposed to point to a different one.
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Gamepad bumpers are now bound to crafting station history traversal.
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Slightly increased the size of the sea treasure rings.
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Increased the amount of damage that bombs can do.
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Fixed a quest NPC (Rinn) sometimes not spawning in multiplayer if one person wasn't on the correct part of the quest.
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Fixed an issue where some quest items could spawn multiple times.
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Fixed an issue where unlocking a pirate vault door would consume more than one vault key if you had multiple.
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Adjusted death mechanics in multiplayer. Allow other players to revive fallen party members with a health potion, but otherwise they cannot revive themselves until the combat is finished.
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Increased experience gained in the throwing skill tree.
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Locking and unlocking a ship wheel now plays two different sound effects.
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The Fishing Guild Outpost now has a fast travel beacon.
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Slightly lowered the extra health enemies gain for each additional multiplayer player.
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Fixed an issue where equipping an item while holding a book could cause an error, resulting in the book disappearing.
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Fixed an issue where throwing knives would sometimes get stuck spinning when they hit a chest.
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Fixed a bug that would cause you to maintain dodge velocity after exiting the water.
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